- Joined
- Mar 7, 2005
- Messages
- 824
Hey Guys,
just found some time to make a WebPlayer build from a paused project. I'll continue working on this with a friend in some months to finish some essential steps to make it playable.
It's some kinda Farm Game, so you can build some Extractors that will later on gather some resources for you. While rats will walk around the map and of course other monsters too and try to kill you and your machines. So you need to build some Turrets to prevent them doing this. Those turrets are only placeable within the Extractors positions.
This map is unfinished and I just wanted you to show what's possible with Unity3D and to get some feedback or whatever? So play it a bit, test it, and try out some stuff like menus, building a turrent and so on
This was pretty easy to setup and to maintain, the only negative part is that it takes some time to do, but that's normal. Models + animations will take the most time, beside of scripting because you need to write a lot and look at references like how looks the syntax of something and of course bugfixes A lot of bugfixes, things never happen from the start you'll always have some glitches to fix first
[F1] shows the help menu, showing some stuff and commands
I'll soon upload the WebPlayer, so here are some Screenshots meanwhile. Enjoy ^^
just found some time to make a WebPlayer build from a paused project. I'll continue working on this with a friend in some months to finish some essential steps to make it playable.
It's some kinda Farm Game, so you can build some Extractors that will later on gather some resources for you. While rats will walk around the map and of course other monsters too and try to kill you and your machines. So you need to build some Turrets to prevent them doing this. Those turrets are only placeable within the Extractors positions.
This map is unfinished and I just wanted you to show what's possible with Unity3D and to get some feedback or whatever? So play it a bit, test it, and try out some stuff like menus, building a turrent and so on
This was pretty easy to setup and to maintain, the only negative part is that it takes some time to do, but that's normal. Models + animations will take the most time, beside of scripting because you need to write a lot and look at references like how looks the syntax of something and of course bugfixes A lot of bugfixes, things never happen from the start you'll always have some glitches to fix first
[F1] shows the help menu, showing some stuff and commands
I'll soon upload the WebPlayer, so here are some Screenshots meanwhile. Enjoy ^^