I've been playing the map off and on, as what is there is amazingly well done and I've yet to find a decent glitch or bug, or any, to mention. I've not been playing as much as I could, due to various listed reason:
Hero:
You start with a pre-chosen hero. Does that mean all scurvy dogs are the same?
There are only 3 "Emporium" abilities, and do not -actually- upgrade. That I know of, at least.
With just two hero abilities, it becomes quite difficult to specialize in one thing as you eventually split into both every other level.
Town: There are, as Skullbasher mentioned, not enough buildings to take over.
I believe there should also be more towns, aside from the one you can start with, or that you could actually take over buildings that other pirates -built-, not just took over.
Items: Rum only heals you so much, and costs... well, not too much. Perhaps there would be a stronger drink that packs a better punch?
Equippables: Amazing selection for armors and weapons, though the stat-bonus was disappointing for the price. To actually buy some of the better weapons and/or armors, you needed to take over a blight-zone and mine. That costs quite alot of money, and the chance of finding "Bullion" to offer the currency needed is not enough.
Obviously, there's more that can be done, but I look forward to it's finished project. I've enjoyed the game tremendously thus far, but it's slightly apparent that it could be tuned up more towards completion.
You are a pirate, Grimdude, so can you please finish the map and help us be one?