• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Yes me again.

Status
Not open for further replies.
Level 6
Joined
Mar 12, 2010
Messages
136
Sorry i just ask so many question but now im learning animating. and just so many problems come with it. I made a little lego guy and animated it!
I run zero joints and so on and still the animation looks kinda fucked up in magos! i Animate with milkshape 3d 1.8.2 so whats wrong this time?
 

Attachments

you didn't. I checked your model and there was neither a comment on the model, nor in in one of the bones.

you...just leave space? and you made the stand anim totally useless, one leg is in the air and that goes through 30 frames without any movement. after the walk anim you instantly made the death anim instead of leaving 10 frames again. that was what I meant.
 
you didn't. I checked your model and there was neither a comment on the model, nor in in one of the bones.

you...just leave space? and you made the stand anim totally useless, one leg is in the air and that goes through 30 frames without any movement. after the walk anim you instantly made the death anim instead of leaving 10 frames again. that was what I meant.

Y i made the comment thing in my new guy.
Well i wanted to leave space i thing i just failed at leaving space^^ and the stand anim öhm he shoulkd just stand without his right lag high^^

I just deleted all keyframes now i will reanimate him.

EDIT:

So i just made the walk anim ( i know its crappy) and how do i animate now the attack anim without having him standing in the last pose of the walk anim in the time of frames between thos two anims?
 

Attachments

Last edited:
Status
Not open for further replies.
Back
Top