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Animations are not showing up properly

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Feb 28, 2009
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I have made a model in milkshape, it's my first model and i'm basically just trying to figure out how things work and how to get them into wc3. The model is basically a hand attached to a triangle and it can be seen in mago's model editor when i don't have any of the animations selcted. But when i try and view the animations it gets all messed up, everything gets put below the origin and basically inside out. I am fairly sure i ran zero joints before i started to animate. Is there anyway to fix this, if so how.
 
Level 3
Joined
Dec 21, 2007
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55
Sometimes it's just buggy, but Magos could also make a wrong preview, best test is always ingame.

As I know you are not allowed to do
animations with rotations above 90 degrees.

Also it can mess with looping animations, but there are too much cases why it runs wrong, and that's why people won't post in such threads ;X
 
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