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Add the cutting item the Harvest Gold and Lumber or just Harvest Lumber skill and edit the amount to your liking. You might have to use the item manually tho.
just put triggers sort of like
trigger
event
something(example-unit aquires item)
cond
item manuplatied equal to (wood chopper or whatever it is)
action
unit-add ability harvest lumber
try that if u want a certain type of grab lumber then make a custom ability of it
or if u want to destroy it without grabbing it and make it look cool try this
event
unit starts effect of ability
cond
ability being used equal to (a dummy ability)
action
play units animation attack using rare animations only
(i forgot which trigger it was called but it was damage the target located in actions unit section) or
destroy destructable(tree)
target should be a variable a unit and set it to unit of ability being casted on
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