I'm currently editing a map. Despite my best efforts, I could never get wisps to harvest a gold mine automatically at the beginning for one of the player factions.
I've tried placing entangled gold mines in place of normal ones, and this DOES work, but the entangled gold mines will die permanently.
I've had several variations of this trigger, and none seem to work.
Does anybody here know the solution to this issue?
I've tried placing entangled gold mines in place of normal ones, and this DOES work, but the entangled gold mines will die permanently.
I've had several variations of this trigger, and none seem to work.
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Get To Work
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Events
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Map initialization
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Conditions
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Actions
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-------- Can't seem to get blue's wisps to auto gather gold. --------
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Set NEMine1 = Gold Mine 0256 <gen>
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Set NEMine2 = Gold Mine 0257 <gen>
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Unit - Order Tree of Life 0255 <gen> to Night Elf Tree Of Life - Entangle (Instant) NEMine1
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Unit - Order Tree of Eternity 0251 <gen> to Night Elf Tree Of Life - Entangle (Instant) NEMine2
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Wait 5.00 seconds
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Set TempGroup = (Units in Wisps 1 <gen>)
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Unit Group - Order TempGroup to Right-Click NEMine1
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Custom script: call DestroyGroup(udg_TempGroup)
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Set TempGroup = (Units in Wisps 2 <gen>)
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Unit Group - Order TempGroup to Right-Click NEMine2
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Custom script: call DestroyGroup(udg_TempGroup)
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Does anybody here know the solution to this issue?