Hello there!
It's my first work of modelling an mdx, i've edited default Jaina's mdx by changing the texture and creating a split cloak from her cape. However, i've run into two problems concerning the new cape half :/
- I got the default Stand animation at least, it looks fine in MDLVis as far as I can tell, but once exported it has a lag in it (well visible in magos' editor.) I can't find out why.
- Is there a way of copying the movement of the left (original) cape to the new one on the right? The bones on the right side mirror the left, the new vertices attached the same way too, yet however i try to match the movement, it clips and gets messed up.
I'm mostly using MDLVis. I've got 3DS Max 5 installed too, but while i can use Blender, i'm at a total loss at Max.
Here's the model:
Model
Thanks for your time! I hope someone has a few hints for this noob modeller
It's my first work of modelling an mdx, i've edited default Jaina's mdx by changing the texture and creating a split cloak from her cape. However, i've run into two problems concerning the new cape half :/
- I got the default Stand animation at least, it looks fine in MDLVis as far as I can tell, but once exported it has a lag in it (well visible in magos' editor.) I can't find out why.
- Is there a way of copying the movement of the left (original) cape to the new one on the right? The bones on the right side mirror the left, the new vertices attached the same way too, yet however i try to match the movement, it clips and gets messed up.
I'm mostly using MDLVis. I've got 3DS Max 5 installed too, but while i can use Blender, i'm at a total loss at Max.
Here's the model:
Model
Thanks for your time! I hope someone has a few hints for this noob modeller