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Windy Woody Highpass

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
First, this is my first melee map ever. Eventhough I'm not happy with it, I upload it for a mod & public review. So any critic is welcomed.

For the map: 1x1 melee map with narrow way /yes, it's indeed a 1 route map, but later in the game you can alter it/ and trees blocking half of your routes. However, the wood resources are not enough even for 1x1 map, so this map can prove quite fun and hard to play, especially in multiplayer. There are 4 gold mines and hard creeps in the middle, so time may pass before your first raid on the enemy base. Enjoy & Comment

UPDATE:

* Fixed /hopefully/ the item drop balance
* Fixed the starting locations
* Fixed the creep locations due they were too close to the starting locations
* Removed the too strong creeps in the middle
* Added a Fountain of Live in the middle and replaced the other two with Merc. Camps
* Fixed terrain bugs
* Made the tile variation a bit better


Hope it's better now.

Keywords:
highpass, woodland, wood, woody, wind, windy, barrens, one, on, 1, 1x1, 2, two
Contents

Windy Woody Highpass (Map)

Reviews
19:51, 21st May 2009 by bounty hunter2: Bad terrain, creeps attack the base, bad drops, bad creep placement,, Rejected.

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M

Moderator

19:51, 21st May 2009 by bounty hunter2:
Bad terrain, creeps attack the base, bad drops, bad creep placement,, Rejected.
 
Level 31
Joined
May 3, 2008
Messages
3,154
2/5 rating from me.

Lack of tiles variation and destructible/doodad usage. It seems like those destructible/doodad was spam randomly across the map without any planning.

You even use blizzard cliff, which are rather ugly. Blizzard cliff could look nice as well if you know what to do with it, unfortunately it was leave at blank and this map it completely bad.

Item drop was highly inbalance as well.

Level 5 creep drop level 8 artifact?

Although it was approvable, the quality is very close to rejection. You need to make a lot of drastic changes if you wish for it to stay at this site.

Road was extremely narrow as well and could effect performance of AI. I won't vote for it to be approve or neither be rejected and let the staff decide about it.

Current status

40% chances of being approve
60% chances of being rejected.
 
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