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(2)Windy Barrens

Submitted by X-OMG-X
This bundle is marked as approved. It works and satisfies the submission rules.
A melee map i created on about 2 hours.
I hope you enjoy the map and if you find any bugs, unbalances or other post it.
Critism is fine, but please make it constructive :)

Here is some information:
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Name: Windy Barrens
Players: 1vs1
Drops: Level 1-5
Neutrals: 2x Goblin Merchant, 2x Gold Mines
Creeps: Level 1-8
Description: The barrens has been a home for alot of creeps but now it is turned into a battlefield, and the wild creatures of the windy barrens will try to defend their home of any cost!
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Changelog

- Fixed terrain
- Added creeps near gold mines
- Added 2 green spots

Overview
[​IMG]


Keywords:
barrens, wind, windy, desert, canyon, 1vs1, 2 player, x-omg-x
Contents

(2)Windy Barrens (Map)

Reviews
Moderator
16:33, 28th Oct 2009 ap0calypse: Approved Quality is good enough.
  1. 16:33, 28th Oct 2009
    ap0calypse: Approved

    Quality is good enough.
     
  2. Septimus

    Septimus

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    it is nicely done melee map, but the bottom and upper part of the center of the map could use some destructible/doodad as it was too empty.

    And all gold mine must be guarded by creep except for the gold mine with starting location in 1 vs 1 map.

    Once you add creep into the gold mine, it is as good as 3/5 (Useful).
     
  3. X-OMG-X

    X-OMG-X

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    Ohh i thought that gold mines wasnt defended ;p
    But anyways, ill update and try to fill the middle more out.

    edit: Updated, look at changelog or overview.
     
  4. Septimus

    Septimus

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    if you view blizzard map, every gold mine is protected except for gold mine with starting location for 1 vs 1 map.
     
  5. X-OMG-X

    X-OMG-X

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    Okay hehe.
    Thanks for your replies
     
  6. R.Gaming_Strike

    R.Gaming_Strike

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    At all the plan of the map is very simple. The terrain is too plain and the work on the tiles is only average. The drops are nonsense. Use the blizzard droptable otherwise its very imbalanced.

    So my vote:

    Map structure/paths/tactical usement of the terrain: 3/10 - way to simple
    Terrain: 5/10 - looked good enough for a beginner
    Creeps/Balance: 0/10 - creep drops were totaly lame and imbalanced...
    Use the drop-tables which blizzard did!!!

    At all 8/30 - but I wont rate right now... It would kill your rating. Ill wait until you fixed the drops and add a bit high variation - but also raise the doodads to hide the bad texture of the rocks - After those 2 points are fixed - I will throw an eye on it again.

    =) Don´t give up meelemapping - the only maps I love =)