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Priest In Region
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Events
- Unit - A unit enters Priest Move <gen>
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Conditions
- (Unit-type of (Entering unit)) Equal to Priest
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Actions
- Set A1WatcherPoint = (Position of Watcher 0015 <gen>)
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
- Camera - Pan camera for (Picked player) to (A1WatcherPoint) over 3.00 seconds
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Loop - Actions
- Wait 3.00 seconds
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
- Camera - Lock camera target for (Picked player) to Watcher 0015 <gen>, offset by (0.00, 0.00) using Default rotation
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Loop - Actions
- Unit - Change ownership of Acolyte Summoner 0084 <gen> to Player 1 (Red) and Change color
- Unit - Change ownership of Acolyte Summoner 0082 <gen> to Player 2 (Blue) and Change color
- Unit - Change ownership of Acolyte Summoner 0086 <gen> to Player 3 (Teal) and Change color
- Unit - Change ownership of Acolyte Summoner 0087 <gen> to Player 4 (Purple) and Change color
- Unit - Change ownership of Acolyte Summoner 0085 <gen> to Player 5 (Yellow) and Change color
- Unit - Change ownership of Acolyte Summoner 0092 <gen> to Player 6 (Orange) and Change color
- Unit - Change ownership of Acolyte Summoner 0094 <gen> to Player 7 (Green) and Change color
- Unit - Change ownership of Acolyte Summoner 0091 <gen> to Player 8 (Pink) and Change color
- Unit - Change ownership of Acolyte Summoner 0090 <gen> to Player 9 (Gray) and Change color
- Unit - Change ownership of Acolyte Summoner 0093 <gen> to Player 10 (Light Blue) and Change color
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Events