Capturing a building trigger help ><

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Jan 9, 2009
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Here's what I got, and it isn't working :(

Events
Unit - Base 0000 <gen>'s life becomes less then 300

Actions
Player Group - Pick every player in (All Players) and do (Actions)
Loop Actions
Unit - Set life of (Triggering unit) to 100%
Unit - Change ownership of Base 0000 ,gen. to (picked player) and
Change color
 
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