I have :
+ max 4.2
+ blizzart 1.01
+ I read tutorial and export example model to mdx and import it to world editor success
Problem :
+ I edit this model in 3d max 4.2. But when I export it to mdx , magos model viewer can't read it, only mdlvis can read. If I use mdlvis save and export, magos can't read. If I optimize by mdlvis and save, export, magos can read, but I must retexture.
Can someone help me ?
Is there a limited model file size or model polygon of mdx format ?
+ max 4.2
+ blizzart 1.01
+ I read tutorial and export example model to mdx and import it to world editor success
Problem :
+ I edit this model in 3d max 4.2. But when I export it to mdx , magos model viewer can't read it, only mdlvis can read. If I use mdlvis save and export, magos can't read. If I optimize by mdlvis and save, export, magos can read, but I must retexture.
Can someone help me ?
Is there a limited model file size or model polygon of mdx format ?