- Joined
- Jan 14, 2008
- Messages
- 366
-
add module around after upgrade
-

Events
-


Unit - A unit Finishes an upgrade
-
-

Conditions
-


((Triggering unit) is A structure) Equal to True
-
-

Actions
-


Set Temp_Point = (Position of (Triggering unit))
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(Point-value of (Triggering unit)) Equal to 1
-
-



Then - Actions
-




Unit - Order (Triggering unit) to Right-Click (Find the item next ot Temp_Point)
-
-



Else - Actions
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






(Point-value of (Triggering unit)) Equal to 2
-
-





Then - Actions
-






Unit - Order (Triggering unit) to Right-Click (Find the item next ot Temp_Point)
-






Unit - Order (Triggering unit) to Right-Click (Find the item next ot Temp_Point)
-
-





Else - Actions
-






If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-







If - Conditions
-








(Point-value of (Triggering unit)) Equal to 3
-
-







Then - Actions
-








Unit - Order (Triggering unit) to Right-Click (Find the item next ot Temp_Point)
-








Unit - Order (Triggering unit) to Right-Click (Find the item next ot Temp_Point)
-








Unit - Order (Triggering unit) to Right-Click (Find the item next ot Temp_Point)
-
-







Else - Actions
-
-
-
-
-
-
-
yes unit is ment to be a structure.
yes the "unit finishes upgrade"-unit is detected by calling "triggering unit"
so wheres the problem?






