Excluding workers and heroes, humans and orcs have 11 trainable units, night elves have 10, scourge has only 9.
Same for buildings. Humans and Undead both have an extra building with no equivalent in other races (lumbermill and sacrificial pit).
Is there a balance/gameplay reason for this? I think this is relevant for custom races.
Same for buildings. Humans and Undead both have an extra building with no equivalent in other races (lumbermill and sacrificial pit).
Is there a balance/gameplay reason for this? I think this is relevant for custom races.