Why doesn't this work? I thought "Triggering unit", "Triggering Player", etc was MUI. Sometimes the Aliens are not respawning...
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Respawn Aliens
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Events
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Unit - A unit Dies
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Conditions
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((Owner of (Triggering unit)) is in AliensPlayerGroup) Equal to True
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Actions
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Unit Group - Remove (Triggering unit) from AlienUnitGroup
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Special Effect - Create a special effect attached to the origin of (Triggering unit) using Objects\Spawnmodels\Naga\NagaBlood\NagaBloodWindserpent.mdl
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Special Effect - Destroy (Last created special effect)
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Wait (Real((Point-value of (Triggering unit)))) seconds
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Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at AlienLair facing AlienLair
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