[Trigger] Why does this not work?

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Level 9
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Jan 17, 2009
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When i test this in world editor (ctrl+F9) these triggers work but when im online it will not work.
  • Camera 3
    • Events
      • Player - Player 1 (Red) skips a cinematic sequence
      • Player - Player 2 (Blue) skips a cinematic sequence
      • Player - Player 3 (Teal) skips a cinematic sequence
      • Player - Player 4 (Purple) skips a cinematic sequence
      • Player - Player 5 (Yellow) skips a cinematic sequence
      • Player - Player 6 (Orange) skips a cinematic sequence
      • Player - Player 7 (Green) skips a cinematic sequence
      • Player - Player 8 (Pink) skips a cinematic sequence
      • Player - Player 9 (Gray) skips a cinematic sequence
      • Player - Player 10 (Light Blue) skips a cinematic sequence
      • Player - Player 11 (Dark Green) skips a cinematic sequence
      • Player - Player 12 (Brown) skips a cinematic sequence
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • CameraOn[(Player number of (Triggering player))] Equal to False
        • Then - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • CameraUnit[(Player number of (Triggering player))] Equal to No unit
            • Then - Actions
              • Game - Display to (All players) for 5.00 seconds the text: You must select one...
            • Else - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Life of CameraUnit[(Player number of (Triggering player))]) Greater than 1.00
            • Then - Actions
              • Dialog - Create a dialog button for Dialog[(Player number of (Triggering player))] labelled Yes
              • Set DialogButton1 = (Last created dialog Button)
              • Dialog - Create a dialog button for Dialog[(Player number of (Triggering player))] labelled No
              • Set DialogButton2 = (Last created dialog Button)
              • Dialog - Change the title of Dialog[(Player number of (Triggering player))] to Would you like to a...
              • Dialog - Show Dialog[(Player number of (Triggering player))] for (Triggering player)
            • Else - Actions
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • CameraOn[(Player number of (Triggering player))] Equal to True
        • Then - Actions
          • Dialog - Change the title of Dialog2[(Player number of (Triggering player))] to Would you like to r...
          • Dialog - Create a dialog button for Dialog2[(Player number of (Triggering player))] labelled Yes
          • Set DialogButton3 = (Last created dialog Button)
          • Dialog - Create a dialog button for Dialog2[(Player number of (Triggering player))] labelled No
          • Set DialogButton4 = (Last created dialog Button)
          • Dialog - Show Dialog2[(Player number of (Triggering player))] for (Triggering player)
        • Else - Actions
 
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