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[Solved] Why Can't I Use A Unit Model as a SFX?

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See Thread Title. Basically I used a trigger to try & create a special effect on a unit when a spell was cast (stupid Defend not showing spell SFX once edited...), and it just simply didn't work.

Thoughts?

  • StormForm Off
    • Events
      • Unit - A unit Is issued an order with no target
    • Conditions
      • (Issued order) Equal to (Order(undefend))
    • Actions
      • Unit - Remove Cargo Hold (Orc Burrow) from (Triggering unit)
      • Special Effect - Create a special effect attached to the origin of (Triggering unit) using Abilities\Spells\Other\Tornado\TornadoElemental.mdl
      • Special Effect - Destroy (Last created special effect)
 
Last edited:
Does the unit's model have the attachment point you are trying to use? Not all models have all attachment points, especially badly made custom ones.
Aw geez, I'm an idiot. I am using a custom model (well-made, but incomplete (specifically, I'm 90% sure it doesn't have attachment points)). Hold on, I'll test with another...
 
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