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Whomp

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Whomps are large, walking stone-wall like enemies that are minions of Bowser. Whomps are related to Thwomps, enemies that are also made out of stone. A majority of Whomps reside at Whomp's Fortress, which is ruled by the Whomp King, who rules over the Whomps and Thwomps.

Keywords:
Whomp, Mario, Luigi, Super, Bowser, Mushrrom, Kingdom, power, star, rock, crush, crazy, face, koopa, varsaigen
Contents

Whomp (Model)

Reviews
15:02, 19th Sep 2008 Pyritie: It just looks like a bunch of primitives stuck together. Also the texture is not yours. G.F: Texture is not yours. Model is lacking lots of need warcraft stuff and also this has been too long without any critical update.
15:02, 19th Sep 2008
Pyritie: It just looks like a bunch of primitives stuck together. Also the texture is not yours.

G.F: Texture is not yours. Model is lacking lots of need warcraft stuff and also this has been too long without any critical update.
 
Rrrrr this model be great, as fer meharty Mr.Bob I agree Aigh he be a little thin for A Whomp. Rrrrr 3/5
 
No problem. but I don't see what the mods don't like about it. I used reference pics to get it as close as possible to exact detail (this one was easy to make accurate) and since I am horrible at skinning, I followed my method of making the skin the same way as my other mario models.

EDIT: Perhaps I wasn't clear enough for HappyTauren as he thinks I have been claiming to have made the texture. I will clear up any confussion he has about this as much as possible. HappyTauren, I didn't claim to make the texture. I am not a pro skinner and my artistic skills on a computer down-right suck. So if I am to be a modeler, how can I make a model without a texture for it? All models require a texture and those modelers with horrible skinning ability and don't want to have to hire a skinner every time to complete a model wouldn't get anything done. So, please answer this question. As a modeler with horrible skinning skills, how am I supposed to give it a skin without waiting years for my artistic ability to jump, and not constantly hire someone else?
 
Last edited:
Better. Now I some more critique-ish things I'd like to say.

Major:
- The model's attack and death animation is on a loop. You shoud enable Non-looping on it.
Optional:
- The model could use some attachment points ("Overhead", "Origin" and "Chest" is a must, but do also add "Head", "Hand Left", "Hand "Right", "Foot Left" and Foot Right").
- Could use a Warstomp sound when he smacks on the ground.
- Coud use a fitting deathsound when he dies.
- Could use some "deep footstep" sound when he walks.
 
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