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Model validation: Whomp

Whomp.mdx

0 errors 4 severe 10 warnings 47 unused
  • 4 Sequence 4 - "Portrait"
    • This sequence starts at the same frame as sequence 0 "Stand"
    • This sequence starts before sequence 1 "Attack" ends
    • This sequence starts before sequence 2 "Walk" ends
    • This sequence starts before sequence 3 "Death" ends
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (1) does not match the number of sequences (5)
  • 1 Geoset 1
    • Number of sequence extents (1) does not match the number of sequences (5)
  • 1 Geoset 2
    • Number of sequence extents (1) does not match the number of sequences (5)
  • 1 Geoset 3
    • Number of sequence extents (1) does not match the number of sequences (5)
  • 1 Geoset 4
    • Number of sequence extents (1) does not match the number of sequences (5)
  • 1 Geoset 5
    • Number of sequence extents (1) does not match the number of sequences (5)
  • 1 Geoset 6
    • Number of sequence extents (1) does not match the number of sequences (5)
  • 1 Geoset 7
    • Number of sequence extents (1) does not match the number of sequences (5)
  • 28 Bone 0 - "Origin"
    • 19 Translation
      • Track 25 at frame 1083 is not in any sequence
      • Track 26 at frame 1125 is not in any sequence
      • Track 27 at frame 1166 is not in any sequence
      • Track 28 at frame 1208 is not in any sequence
      • Track 29 at frame 1250 is not in any sequence
      • Track 55 at frame 2666 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 2708 has exactly the same value as tracks 55 and 57
      • Track 59 at frame 2833 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 2875 has exactly the same value as tracks 59 and 61
      • Track 61 at frame 2916 has exactly the same value as tracks 60 and 62
      • Track 62 at frame 2958 has exactly the same value as tracks 61 and 63
      • Track 65 at frame 3375 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 3416 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 3458 has exactly the same value as tracks 66 and 68
      • Track 84 at frame 4166 has exactly the same value as tracks 83 and 85
      • Track 85 at frame 4208 has exactly the same value as tracks 84 and 86
      • Track 86 at frame 4250 has exactly the same value as tracks 85 and 87
      • Track 87 at frame 4291 has exactly the same value as tracks 86 and 88
      • Track 88 at frame 4333 has exactly the same value as tracks 87 and 89
    • 9 Rotation
      • Track 25 at frame 1083 is not in any sequence
      • Track 26 at frame 1125 is not in any sequence
      • Track 27 at frame 1166 is not in any sequence
      • Track 28 at frame 1208 is not in any sequence
      • Track 29 at frame 1250 is not in any sequence
      • Track 90 at frame 4416 has exactly the same value as tracks 89 and 91
      • Track 91 at frame 4458 has exactly the same value as tracks 90 and 92
      • Track 92 at frame 4500 has exactly the same value as tracks 91 and 93
      • Track 93 at frame 4541 has exactly the same value as tracks 92 and 94
  • 2 Bone 1 - "Foot_right"
    • 1 Translation
      • Track 6 at frame 2791 has roughly the same value as tracks 5 and 7
    • 1 Rotation
      • Track 2 at frame 2583 has roughly the same value as tracks 1 and 3
  • 8 Bone 3 - "Arm_Right"
    • 8 Translation
      • Track 1 at frame 83 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 125 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 166 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 208 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 250 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 291 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 333 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 375 has exactly the same value as tracks 7 and 9
  • 7 Bone 5 - "Arm_Left"
    • 7 Translation
      • Track 1 at frame 83 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 125 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 166 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 250 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 291 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 333 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 375 has exactly the same value as tracks 6 and 8
  • unused Material 2
  • unused Material 3
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