Antares
Spell Reviewer
- Joined
- Dec 13, 2009
- Messages
- 982
When it was announced that Microsoft will acquire ActivisionBlizzard, some people had hopes that Microsoft would pull Reforged out of the dumpster, since they are treating their legacy titles well, including the beloved Age of Empires 2.
But despite all the love it's getting, it's probably in a worse state right now than Reforged.
For about a year or so, the pathing was so bad that it became a meme among AoE2 players, with entire Youtube channels dedicated to nothing but clips showcasing how ridiculous the pathing is. Regularly, units would move in the opposite direction you command them to. It was so bad that, during one tournament, we saw basically no archer play, and as the reason the pros stated that you just couldn't risk your fragile archer group running directly into your opponent.
This went on for several patches and every patch the devs would proclaim that they've made improvements to the pathing and every time it got worse until we've got to the point where units were sometimes just randomly teleporting.
Then, in the latest patch, it was finally fixed. All was well again? No, because instead we got this:
This bug is so unbelievable... I'm just so flabbergasted that this would make it into a patch and wasn't caught by a professional studio. Imagine Blizzard introducing at any point a bug in Warcraft 3 that made you able to gather gold from trees or in Starcraft that made you harvest gas from mineral fields. It's just unthinkable. Some AoE2 players are defending this, saying "YoU cAn'T tEsT fOr EvErY sInGlE pOsSiBiLiTy." But these are literally some of the first cornercases that I would test!?!
I don't know as much about what's going on internally there; the developer Forgotten Empires is not directly owned by Microsoft, but Microsoft Game Studios is the publisher. Giving the developers the benefit of the doubt and assuming that they're not completely incompetent, the most reasonable explanation would be that they're being forced to push out content on an unreasonable time table while being severely understaffed. Maybe someone has better info, but probably not much different from Blizzard? And of course I don't know what the breastmilk situation is over there...
Anyway, let's hope that this is not the route that Warcraft 3 will take now that the acquisition has gone through.
But despite all the love it's getting, it's probably in a worse state right now than Reforged.
For about a year or so, the pathing was so bad that it became a meme among AoE2 players, with entire Youtube channels dedicated to nothing but clips showcasing how ridiculous the pathing is. Regularly, units would move in the opposite direction you command them to. It was so bad that, during one tournament, we saw basically no archer play, and as the reason the pros stated that you just couldn't risk your fragile archer group running directly into your opponent.
This went on for several patches and every patch the devs would proclaim that they've made improvements to the pathing and every time it got worse until we've got to the point where units were sometimes just randomly teleporting.
Then, in the latest patch, it was finally fixed. All was well again? No, because instead we got this:
This bug is so unbelievable... I'm just so flabbergasted that this would make it into a patch and wasn't caught by a professional studio. Imagine Blizzard introducing at any point a bug in Warcraft 3 that made you able to gather gold from trees or in Starcraft that made you harvest gas from mineral fields. It's just unthinkable. Some AoE2 players are defending this, saying "YoU cAn'T tEsT fOr EvErY sInGlE pOsSiBiLiTy." But these are literally some of the first cornercases that I would test!?!
I don't know as much about what's going on internally there; the developer Forgotten Empires is not directly owned by Microsoft, but Microsoft Game Studios is the publisher. Giving the developers the benefit of the doubt and assuming that they're not completely incompetent, the most reasonable explanation would be that they're being forced to push out content on an unreasonable time table while being severely understaffed. Maybe someone has better info, but probably not much different from Blizzard? And of course I don't know what the breastmilk situation is over there...
Anyway, let's hope that this is not the route that Warcraft 3 will take now that the acquisition has gone through.