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Where are the models of the weather?

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Level 13
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May 10, 2009
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868
I don't think they are exactly a model file themselves. There's a SLK file which contains all weather types, and all their data: War3\TerrainArt\Weather.slk
Code:
//==================================
//LEGEND

ID;PWXL;N;E
B;X46;Y22;D0
C;X1;Y1;K"effectID"
C;X2;K"name"
C;X3;K"texDir"
C;X4;K"texFile"
C;X5;K"alphaMode"
C;X6;K"useFog"
C;X7;K"height"
C;X8;K"angx"
C;X9;K"angy"
C;X10;K"emrate"
C;X11;K"lifespan"
C;X12;K"particles"
C;X13;K"veloc"
C;X14;K"accel"
C;X15;K"var"
C;X16;K"texr"
C;X17;K"texc"
C;X18;K"head"
C;X19;K"tail"
C;X20;K"taillen"
C;X21;K"lati"
C;X22;K"long"
C;X23;K"midTime"
C;X24;K"redStart"
C;X25;K"greenStart"
C;X26;K"blueStart"
C;X27;K"redMid"
C;X28;K"greenMid"
C;X29;K"blueMid"
C;X30;K"redEnd"
C;X31;K"greenEnd"
C;X32;K"blueEnd"
C;X33;K"alphaStart"
C;X34;K"alphaMid"
C;X35;K"alphaEnd"
C;X36;K"scaleStart"
C;X37;K"scaleMid"
C;X38;K"scaleEnd"
C;X39;K"hUVStart"
C;X40;K"hUVMid"
C;X41;K"hUVEnd"
C;X42;K"tUVStart"
C;X43;K"tUVMid"
C;X44;K"tUVEnd"
C;X45;K"AmbientSound"
C;X46;K"version"

//==================================
// Ashenvale Rain (Heavy)

C;X1;Y2;K"RAhr"
C;X2;K"WESTRING_WEATHER_ASHENVALEHEAVYRAIN"
C;X3;K"ReplaceableTextures\Weather"
C;X4;K"rainTail"
C;X5;K1
C;X6;K1
C;X7;K768
C;X8;K15
C;X9;K15
C;X10;K100
C;X11;K0.9
C;X12;K1800
C;X13;K-1200
C;X14;K0
C;X15;K0
C;X16;K1
C;X17;K1
C;X18;K0
C;X19;K1
C;X20;K0.14
C;X21;K4.5
C;X22;K180
C;X23;K0.5
C;X24;K100
C;X25;K150
C;X26;K140
C;X27;K100
C;X28;K150
C;X29;K140
C;X30;K100
C;X31;K150
C;X32;K140
C;X33;K255
C;X34;K255
C;X35;K255
C;X36;K1.5
C;X37;K1
C;X38;K0.75
C;X39;K0
C;X40;K0
C;X41;K0
C;X42;K0
C;X43;K0
C;X44;K0
C;X45;K"AmbientSoundRain"
C;X46;K0
 
Last edited:
Level 13
Joined
May 10, 2009
Messages
868
Indeed. If you want to see it on your editor window, you have to place the file in Warcraft 3 folder as if you were trying to replace it in the MPQ.
"Warcraft III\TerrainArt\Weather.slk"

Code:
//Ashenvale Rain
[...]
C;X24;K192 // Red Start
C;X25;K60  // Green Start
C;X26;K192 // Blue Start
C;X27;K192 // Red Mid
C;X28;K60  // Green Mid
C;X29;K192 // Blue Mid
C;X30;K192 // Red End
C;X31;K60  // Green End
C;X32;K192 // Blue End
[...]

Untitled-4.png


Untitled-2.png


Also, I'm not sure if you have to enable local files for it to work as I already have mine enabled.
 
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