Hello its Pekisa7. I once again need help from you guys. I recently tested my map and destroyed the farm where the enemy runner spawns. But when I destory the farm the timer for the runner still goes of and the runner still spawns. Can someone help me to fix this? Here are the triggers:]
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RunnerSpawnBuilding Dies
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Events
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Unit - A unit owned by Player 15 (Turquoise) Dies
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Conditions
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(Dying unit) Equal to RunnerSpawnBuilding
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Actions
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Set RunnerSpawnBuilding = (Random unit from (Units owned by Player 15 (Turquoise) matching ((((Picked unit) is alive) Equal to True) and (((Picked unit) is A structure) Equal to True))))
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Region - Center RunnerStart <gen> on (Position of RunnerSpawnBuilding)
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