- Joined
- Jul 9, 2008
- Messages
- 832
Right now I am using
for a lot of my
Should I just switch to GetTriggerPlayer() in all these cases? Is it always set even when a unit is the one causing the trigger to fire?
JASS:
GetOwner(GetTriggerUnit())
- Unit - Starts the Effect of an Ability
Should I just switch to GetTriggerPlayer() in all these cases? Is it always set even when a unit is the one causing the trigger to fire?