So I've been playing for a few days, got me two 60s, and I still can't for the life of me understand how people get 300K damage, or get hit by enemies in inferno without it inflicting any noticeable damage on them...
They are mostly pure glass cannons. Their damage is so high as damage pretty much increases exponentially with even 1% CritC adding like >4k damage. They also often have passives and other buffs raising their damage further.
or get hit by enemies in inferno without it inflicting any noticeable damage on them...
Actually they are taking tons of damage. In fact most enemies nearly one shot them especially at high difficulties. The reason they do not appear to take damage is that their insane damage combined with Life Steal gives them insane regeneration. My 115k damage Monk demonstrates this when a single Wave of Light will bring me from 1 HP to maximum health against only 1-2 enemies.
Some classes get damage more easily that other (eg Barbarian) but damage does not actually mean damage dealt. A Tornado Monk generally has quite low damage but deals a lot more to single targets due to the stacking Tornados. A Barbarian has high damage but deals quite low damage as Whirl Wind and Sprint deal low damage ticks.
No matter how good equipment I get (as much as I can without ever finding even one good item, yey for the auction house), I can't pass the few tens of thousands damage, and with all the armor and resistance bonuses, I still get 1-2 hit killed by any strong enemy.
Reaching 100k is pretty difficulty and will need quite some investment. Reaching >>150k needs either Glass Cannon gear (Innas Pants, Witching Hour, Tals Armor, CritC CritD AS Damage Prime gloves/amu/ring) or very expensive gear (same stuff but with final rolls on good defence properties like AR).
By the way, I just tried MP10 with 50K damage, and I could hardly kill a zombie...how do people do farming?
50k damage is MP3-4 range. MP10 literally needs 200k damage to kill anything quickly and even still it takes forever. MP10 is mostly done by people who have the best gear or who farm the decaying crypt using heavy AoE moves to compensate for low damage. Personally my Monk farms MP6 with the odd bit of 7 pretty fine, one shotting most white mobs when alone.
The most basic dps items are Mempo of Twilight helmet with 5-6% critical chance
I wonder what Blizzard was thinking with that item...
I lack the 20 billion gold required to buy good items. Getting them isn't a possibility, of course, because so far I only ever got one half-decent item.
Do not bother now seeing how in 30 days odd RoS and 2.0 goes live. Most of this high end gear will then be completely worthless as it struggles to match gear 10 levels above it with considerably higher prime attribute rolls or more useful Legendary affixes.
I lack the 20 billion gold required to buy good items. Getting them isn't a possibility, of course, because so far I only ever got one half-decent item.
Your Witch Doctor is showing 100k damage, which is actually pretty decent. The rest is down to poor skill choice.
Try something more like
http://eu.battle.net/d3/en/calculator/witch-doctor#WfYdQU!acb!bcbabZ
Zombie Bear spam is where most of the damage comes from. Soul Harvest is used to keep mana up in combat and also to boost your damage considerably. For fighting elites and bosses you have Big Bad Voodoo which does an insane DPS boost. Spirit Walk gives you brief invulnerability and some security. The two mana regen passives can be swapped for more DPS orientated ones if you wish. If you can go without Jungle Fortitude then go a damage passive instead. If you can go without zombie dogs, use Locust instead. If bears are not your style then go bats, in fact bats deals better DPS per mana but is less bursty (channelled).
Like most glass cannons, it aims for killing stuff before stuff kills you. Should be able to do MP5 with some practice pretty effectively, if not higher.
Keep in mind the total change in game play coming in about 30 days. No more auction house, new gear mechanics and completely changed class play.
This is my MP6/7 Monk. The boots, gems and I think one of the rings was self-found. All else brought from GAH. Total gear value would be somewhere between 50 and 200 million gold depending on time and based on non-current prices. Obviously I did not pay that much for it, things like the amulet and rings fluctuate price a lot and were obtained at a cheap price. Some items may seem expensive but are actually quite rare on the GAH so have highly variable price. The Skorn was obtained recently, obviously as part of the selling desperation people are entering in preparation for next month. Gems are all self-found, with exception of some Tomes of Secrets which were needed due to drop imbalances.
The build itself is abusing a bug with Infused with Light rune of Breath of Heaven combined with Fists of Fury rune of Way of the Hundred Fists that grants stupidly high Spirit regeneration. Combined with Wave of Light and Conviction Mantra I deal damage much closer to someone around 200k or more despite my 120k face value.
As you may see I was originally a DH but I found the Monk way of playing easier, better feeling and overall a lot more damaging.