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What's the best way to make a tool tip?

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I do it like:
1. i make a short description of spell, just what it does(but no numbers like damage duration, i do it like "it deals damage and last a few seconds"
2.Than i go into detail Here i will wrote an exsample for warstomp:

Casters jump in the air and slams the ground, all enemy targets will suffer damage and get stunned for a short amount of time.

Deals 90 damage to enemy units and stunns them for 3 seconds.

I do the amount of damage first than, other effects like armor, damage bonus, than stunns, slows(%) and the last thing is duration.

This is how i do it, its a bit lame, but i think that the player undarstands what the spell should do.

edit:
and its good to use SHIFT for spell names like "Almighty Superior War Stomp" (this is a bit long name for a spell, but i think you get my point)

Hope this comes handy :D

Have Fun!

-BerZeKeR-
 
Level 7
Joined
Jul 20, 2008
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377
Spell Name
Description
[Level 1] - Blah blah
[Level 2] - Blah blah
[Level N] - Blah blah

But if you have a lot of levels, just do "x*spell level in damage."
 
Level 28
Joined
Mar 25, 2008
Messages
2,955
Code:
[COLOR="Yellow"]Ability:[/COLOR] Energy Blast [Level 1]
[COLOR="Yellow"]Effect:[/COLOR] A binding energy ball appears which shoots forward, damaging all enemies in it's way
[COLOR="Yellow"]Damage:[/COLOR] 35 per hit enemy
[COLOR="Yellow"]Range:[/COLOR] 800
[COLOR="Yellow"]Type:[/COLOR] Active (4 seconds cooldown)
That's an example how i describe tooltips of abilites - maybe not the best way but it's at least easy to read and understand ^^
 
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