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What is wrong

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When pasting the triggers, the ability comparison (Ability being cast Equal to X), most of the times switches to a default ability of the editor, most likely the ability it is based off. Don't forget to refresh that condition and select the appropriate ability.
Another reason why this would happen is when you don't initialize a hashtable's functionality in the map initialization.
In case these doesn't solve your case, may you post a sample map? ;]
 
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Apr 25, 2009
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Fifteen, it would be a lot easier for us to help you if you posted a example using "
  • " tags.
 
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