- Joined
- Feb 2, 2006
- Messages
- 1,629
Hi,
I am using the tool w3gjs to convert my replays of desyncs and crashes into JSON and got lots of 0x73 actions: BlzSyncAction with weird identifiers and values · Issue #201 · PBug90/w3gjs
They look like this:
or with filled data
and happen for both players all the time.
I wonder what these actions are since it must be something tracked during a replay which is player dependent and the players basically only clicked at taverns and bought items and heroes but not that often.
It is my custom map WoW Reforged.
Understanding the actions might help me to find issues for desyncs/crashes/selection bugs.
The map has massive delays in multiplayer interactions right now and I am wondering if these tracked actions have something to do with it.
A normal melee replay without doing anything has no actions.
A short Warchasers replay in LAN without doing anything has no actions either, so there must be something map specific here.
edit:
Nvm. I did not have the latest version of the tool. Now I can see that it is lots of MouseActions.
Strangely with the same coordinates all the time:
I do suspect it is tracked because there is one single EVENT_PLAYER_MOUSE_MOVE in the map from MouseUtils.
I am using the tool w3gjs to convert my replays of desyncs and crashes into JSON and got lots of 0x73 actions: BlzSyncAction with weird identifiers and values · Issue #201 · PBug90/w3gjs
They look like this:
JSON:
{
"playerId": 1,
"actions": [
{
"id": 115,
"action": {
"type": "Buffer",
"data": [
118,
46,
0,
0,
0,
0,
0,
0,
0,
0,
0
]
},
"idhex": "0x73",
"type": "UnknownAction"
},
{
"id": 115,
"action": {
"type": "Buffer",
"data": [
118,
46,
0,
0,
0,
0,
0,
0,
0,
0,
0
]
},
"idhex": "0x73",
"type": "UnknownAction"
},
{
"id": 115,
"action": {
"type": "Buffer",
"data": [
118,
46,
0,
0,
0,
0,
0,
0,
0,
0,
0
]
},
"idhex": "0x73",
"type": "UnknownAction"
}
]
}
or with filled data
JSON:
{
"playerId": 1,
"actions": [
{
"id": 115,
"action": {
"type": "Buffer",
"data": [
118,
46,
2,
123,
124,
198,
109,
129,
174,
198,
0
]
},
"idhex": "0x73",
"type": "UnknownAction"
},
{
"id": 115,
"action": {
"type": "Buffer",
"data": [
118,
46,
76,
86,
124,
198,
109,
99,
174,
198,
0
]
},
"idhex": "0x73",
"type": "UnknownAction"
}
]
}
{
"playerId": 1,
"actions": [
{
"id": 115,
"action": {
"type": "Buffer",
"data": [
118,
46,
148,
164,
118,
198,
244,
184,
170,
198,
0
]
},
"idhex": "0x73",
"type": "UnknownAction"
}
]
}
and happen for both players all the time.
I wonder what these actions are since it must be something tracked during a replay which is player dependent and the players basically only clicked at taverns and bought items and heroes but not that often.
It is my custom map WoW Reforged.
Understanding the actions might help me to find issues for desyncs/crashes/selection bugs.
The map has massive delays in multiplayer interactions right now and I am wondering if these tracked actions have something to do with it.
A normal melee replay without doing anything has no actions.
A short Warchasers replay in LAN without doing anything has no actions either, so there must be something map specific here.
edit:
Nvm. I did not have the latest version of the tool. Now I can see that it is lots of MouseActions.
Strangely with the same coordinates all the time:
JSON:
{
"playerId": 1,
"actions": [
{
"id": 118,
"eventId": 46,
"pos": [
-16583.61328125,
-22193.234375
],
"button": 0,
"idhex": "0x76",
"type": "MouseAction"
},
{
"id": 118,
"eventId": 46,
"pos": [
-16583.61328125,
-22193.234375
],
"button": 0,
"idhex": "0x76",
"type": "MouseAction"
}
]
}
Attachments
Last edited: