Hello all,
I’ve encountered a question that I would like some assistance with. The question regards identifying by triggers melee and range units. To simply state, I would like to be able to detect how many range units of a unit group are left. Having said that, my question is:
What makes a range unit range?
Is it the distance that they can attack from, or is it the fact that they can attack air? Huntress cannot attack air, but they are showing range as their attack type in game.
The reason I need to know this is because I need to make the looser of a round the team that no longer has range units alive.
Thanks much as always.
I’ve encountered a question that I would like some assistance with. The question regards identifying by triggers melee and range units. To simply state, I would like to be able to detect how many range units of a unit group are left. Having said that, my question is:
What makes a range unit range?
Is it the distance that they can attack from, or is it the fact that they can attack air? Huntress cannot attack air, but they are showing range as their attack type in game.
The reason I need to know this is because I need to make the looser of a round the team that no longer has range units alive.
Thanks much as always.