- Joined
- May 21, 2006
- Messages
- 323
Hi I am actually working on a big ORPG, where i am putting a lot of effort in for example: In my map you will be able to choose a hero class very similar to the WoW heroes. until now i had finished the Rogue and the Warrior class and i am working on the Mage class. Like in Diablo 3 you have at least 5 Spell/Skill Slots in each Slot you can put one spell out of 3, so all Heroes can choose between 15 primary spells additionally there are Secondary spells like Stealth or the Stances of the Warrior. Also each Hero Class has 2 Skill Trees to spent Skillpoints on each level.
Until now there is almost nothing placed on my map only some units and the skill trees to test my map I want to finish all the classes at first before I start terraining. But my map is lagging and seems to lagg more and more, I already found some Triggers which could cause the lagg but I wanted to ask which Actions and Trigger-types especially Cause a lot of lagg and what I should avoid, if I continue triggering.
Thanks for answers.
Until now there is almost nothing placed on my map only some units and the skill trees to test my map I want to finish all the classes at first before I start terraining. But my map is lagging and seems to lagg more and more, I already found some Triggers which could cause the lagg but I wanted to ask which Actions and Trigger-types especially Cause a lot of lagg and what I should avoid, if I continue triggering.
Thanks for answers.