function Trig_Map_init_1_Actions takes nothing returns nothing
local integer i = 0
local integer a
local integer v = 1
local integer cv
local integer t
local unit u
local real x
local real y
set udg_TW_MAX_RANGE = 10
set udg_TW_X = 0
set udg_TW_Y = 0
set udg_TW_r = Rect(0, 0, 128, 128)
set udg_TW_check = CreateItem('ciri', 0, 0)
call SetItemVisible(udg_TW_check, false)
set udg_TW_hiddenMax = 0
set udg_H_Max_Bot = 1
set udg_HarvesterAbility = 'A005'
set udg_LoadCode = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!@#$&/+-="
set udg_Damage_Table = InitHashtable()
set udg_Buff_Timer = InitHashtable()
set udg_Buff_EffectTable = InitHashtable()
set udg_Buff_Amount = InitHashtable()
set udg_Buff_Index_Table = InitHashtable()
set udg_Misc_Table = InitHashtable()
set udg_Spell_Table = InitHashtable()
set udg_Buff_Table = InitHashtable()
set udg_H_Stock_Table = InitHashtable()
set udg_Mat_Table = InitHashtable()
set udg_Channel_Table = InitHashtable()
set udg_Region[0] = gg_rct_Starter
set udg_Region[1] = gg_rct_Chocobo_Spawn
set udg_HarvesterAbility = 'A02X'
set udg_FT = CreateTextTag()
set udg_Xvel = 7.1 / 128 * Cos(3.14159 / 2)
set udg_Yvel = 7.1 / 128 * Sin(3.14159 / 2)
set udg_Effects[0] = "Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeEmbers.mdl"
set udg_Effects[1] = "Abilities\\Spells\\Items\\AIil\\AIilTarget.mdl"
set udg_Effects[2] = "Abilities\\Spells\\NightElf\\Taunt\\TauntCaster.mdl"
set udg_Effects[3] = "Abilities\\Spells\\NightElf\\BattleRoar\\RoarCaster.mdl"
set udg_Effects[4] = "Abilities\\Spells\\Human\\Thunderclap\\ThunderClapCaster.mdl"
set udg_Effects[5] = "Abilities\\Spells\\Human\\DivineShield\\DivineShieldTarget.mdl"
set udg_Effects[6] = "Abilities\\Spells\\Other\\Drain\\ManaDrainTarget.mdl"
set udg_Effects[7] = "Objects\\Spawnmodels\\Human\\HumanBlood\\HumanBloodRifleman.mdl"
set udg_Effects[8] = "Abilities\\Spells\\Undead\\FrostNova\\FrostNovaTarget.mdl"
set udg_Effects[9] = "Abilities\\Spells\\Items\\OrbCorruption\\OrbCorruptionMissile.mdl"
set udg_Effects[10] = "Objects\\Spawnmodels\\Other\\NeutralBuildingExplosion\\NeutralBuildingExplosion.mdl"
set udg_Effects[11] = "Units\\NightElf\\Wisp\\WispExplode.mdl"
set udg_Effects[12] = "Abilities\\Spells\\Human\\HolyBolt\\HolyBoltSpecialArt.mdl"
set udg_Effects[13] = "Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
set udg_Effects[14] = "Abilities\\Spells\\Other\\SoulBurn\\SoulBurnbuff.mdl"
set udg_Effects[15] = "FireTornado.mdl"
set udg_Effects[16] = "Objects\\Spawnmodels\\Demon\\InfernalMeteor\\InfernalMeteor.mdl"
set udg_Effects[17] = "Objects\\Spawnmodels\\Demon\\InfernalMeteor\\InfernalMeteor2.mdl"
set udg_Effects[18] = "Objects\\Spawnmodels\\Demon\\InfernalMeteor\\InfernalMeteor3.mdl"
set udg_Effects[19] = "Objects\\Spawnmodels\\Human\\SmallFlameSpawn\\SmallFlameSpawn.mdl"
set udg_Effects[20] = "Objects\\Spawnmodels\\NightElf\\EntBirthTarget\\EntBirthTarget.mdl"
set udg_Effects[21] = "Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTo.mdl"
set udg_Effects[22] = "Abilities\\Spells\\Human\\Flare\\FlareCaster.mdl"
set udg_Effects[23] = "Lightnings.mdl"
set udg_Effects[24] = "Abilities\\Spells\\Human\\Resurrect\\ResurrectTarget.mdl"
set udg_Effects[25] = "Abilities\\Spells\\Human\\DevotionAura\\DevotionAura.mdl"
set udg_Effects[26] = "Abilities\\Spells\\Human\\Resurrect\\ResurrectCaster.mdl"
set udg_Effects[27] = "Abilities\\Spells\\Orc\\CommandAura\\CommandAura.mdl"
set udg_Effects[28] = "Abilities\\Spells\\Orc\\SpiritLink\\SpiritLinkTarget.mdl"
set udg_Effects[29] = "Abilities\\Spells\\Orc\\LightningShield\\LightningShieldTarget.mdl"
set udg_Effects[30] = "Abilities\\Spells\\NightElf\\FaerieFire\\FaerieFireTarget.mdl"
set udg_Effects[31] = "Abilities\\Spells\\Other\\Incinerate\\FireLordDeathExplode.mdl"
set udg_Effects[32] = "Abilities\\Spells\\Items\\StaffOfSanctuary\\Staff_Sanctuary_Target.mdl"
set udg_Effects[33] = "Abilities\\Spells\\Human\\InnerFire\\InnerFireTarget.mdl"
set udg_Effects[34] = "Abilities\\Spells\\Undead\\DarkRitual\\DarkRitualTarget.mdl"
set udg_Effects[35] = "Abilities\\Spells\\NightElf\\FaerieDragonInvis\\FaerieDragon_Invis.mdl"
set udg_Effects[36] = "Objects\\Spawnmodels\\Human\\FragmentationShards\\FragBoomSpawn.mdl"
set udg_Effects[37] = "Abilities\\Spells\\Items\\AIfb\\AIfbSpecialArt.mdl"
set udg_Effects[38] = "Abilities\\Spells\\NightElf\\Blink\\BlinkCaster.mdl"
set udg_Effects[39] = "Abilities\\Spells\\Undead\\Impale\\ImpaleMissTarget.mdl"
set udg_Effects[40] = "Objects\\Spawnmodels\\Undead\\ImpaleTargetDust\\ImpaleTargetDust.mdl"
set udg_Effects[41] = "Abilities\\Spells\\Undead\\Impale\\ImpaleHitTarget.mdl"
set udg_Effects[42] = "Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl"
set udg_Effects[43] = "Abilities\\Spells\\Undead\\RaiseSkeletonWarrior\\RaiseSkeleton.mdl"
set udg_Effects[44] = "Objects\\Spawnmodels\\Undead\\UndeadDissipate\\UndeadDissipate.mdl"
set udg_Effects[45] = "Abilities\\Spells\\NightElf\\shadowstrike\\shadowstrike.mdl"
set udg_Effects[46] = "Doodads\\Cinematic\\Lightningbolt\\Lightningbolt.mdl"
set udg_Effects[47] = "Abilities\\Spells\\Other\\AcidBomb\\BottleImpact.mdl"
set udg_Effects[48] = "Abilities\\Spells\\Orc\\Voodoo\\VoodooAura.mdl"
set udg_Effects[49] = "Abilities\\Spells\\NightElf\\Starfall\\StarfallTarget.mdl"
set udg_Effects[50] = "Abilities\\Spells\\Other\\StrongDrink\\BrewmasterTarget.mdl"
set udg_Effects[51] = "Abilities\\Spells\\Human\\ManaFlare\\ManaFlareBoltImpact.mdl"
set udg_Effects[52] = "Abilities\\Spells\\Other\\Doom\\DoomDeath.mdl"
set udg_Effects[53] = "Abilities\\Spells\\Undead\\AnimateDead\\AnimateDeadTarget.mdl"
set udg_Effects[54] = "Abilities\\Spells\\Undead\\UnholyFrenzy\\UnholyFrenzyTarget.mdl"
set udg_Effects[55] = "Abilities\\Spells\\Other\\Parasite\\ParasiteMissile.mdl"
set udg_Effects[56] = "Abilities\\Weapons\\GryphonRiderMissile\\GryphonRiderMissileTarget.mdl"
set udg_Effects[57] = "Abilities\\Spells\\NightElf\\Barkskin\\BarkSkinTarget.mdl"
set udg_Effects[58] = "Abilities\\Spells\\NightElf\\ThornsAura\\ThornsAura.mdl"
set udg_Effects[59] = "Abilities\\Spells\\Items\\OrbCorruption\\OrbCorruption.mdl"
set udg_Effects[60] = "Abilities\\Spells\\Undead\\Sleep\\SleepTarget.mdl"
set udg_Effects[61] = "Objects\\Spawnmodels\\Other\\ToonBoom\\ToonBoom.mdl"
set udg_Effects[62] = "Objects\\Spawnmodels\\Other\\NeutralBuildingExplosion\\NeutralBuildingExplosion.mdl"
set udg_Effects[63] = "Abilities\\Spells\\Undead\\Curse\\CurseTarget.mdl"
set udg_Effects[64] = "Abilities\\Spells\\Orc\\WarDrums\\DrumsCasterHeal.mdl"
set udg_Effects[65] = "Abilities\\Spells\\Items\\SpellShieldAmulet\\SpellShieldCaster.mdl"
set udg_Effects[66] = "Abilities\\Spells\\Human\\StormBolt\\StormBoltTarget.mdl"
set udg_Effects[67] = "war3mapImported\\s_Nature'sBloom Effect.mdl"
set udg_Effects[68] = "Abilities\\Spells\\Items\\AIma\\AImaTarget.mdl"
set udg_Effects[69] = ""
set udg_Effects[70] = ""
set udg_Gems[1] = 'I05C'
set udg_Gems[2] = 'I05F'
set udg_Gems[3] = 'I05A'
set udg_Gems[4] = 'I05B'
set udg_Gems[5] = 'I05E'
set udg_Gems[6] = 'I05D'
set udg_Difficulty = 1
set udg_Buff_Name[31] = "Critical chance"
set udg_Buff_Name[32] = "Critical damage"
set udg_Buff_Name[33] = "Attack level"
set udg_Buff_Name[34] = "Defence level"
set udg_Buff_Name[35] = "nothing at moment"
set udg_Buff_Name[36] = "nothing at moment"
set udg_Buff_Name[37] = "nothing at moment"
set udg_Buff_Name[38] = "Hit point"
set udg_Buff_Name[39] = "Mana point"
set udg_Buff_Name[40] = "Evasion"
set udg_Buff_Name[41] = "Physical defence"
set udg_Buff_Name[42] = "Physical defence"
set udg_Attack_Anim[1] = "Flesh"
set udg_Attack_Anim[2] = "Flesh"
set udg_Attack_Anim[3] = "Channel"
set udg_Attack_Anim[4] = "Lumber"
set udg_Attack_Anim[5] = "Gold"
set udg_Attack_Anim[6] = "none"
call SetSkyModel( "Environment\\Sky\\BlizzardSky\\BlizzardSky.mdl" )
call CreateQuestBJ( bj_QUESTTYPE_OPT_DISCOVERED, "TRIGSTR_1688", "TRIGSTR_1689", "ReplaceableTextures\\CommandButtons\\BTNAmbush.blp" )
call CreateQuestBJ( bj_QUESTTYPE_OPT_DISCOVERED, "TRIGSTR_1690", "TRIGSTR_1691", "ReplaceableTextures\\CommandButtons\\BTNAmbush.blp" )
call CreateQuestBJ( bj_QUESTTYPE_OPT_DISCOVERED, "TRIGSTR_1692", "TRIGSTR_1693", "ReplaceableTextures\\CommandButtons\\BTNAmbush.blp" )
set udg_Class_Name[0] = "Tank"
set udg_Class_Name[1] = "Warrior"
set udg_Class_Name[2] = "Archer"
set udg_Class_Name[3] = "Assassin"
set udg_Class_Name[4] = "Mage"
set udg_Class_Name[5] = "Priest"
set udg_Attachment_Path[550] = "EWings.mdl"
set udg_Attachment_Path[551] = "WingsoftheNightmare.mdl"
set udg_Attachment_Path[552] = "Phoenix Wing.mdl"
set udg_Attachment_Path[100] = "BarbaricShoulderPlate.mdl"
set udg_Attachment_Path[101] = "Red Plate Armor.mdl"
set udg_Attachment_Path[102] = "Red Plate Armor.mdl"
set udg_Attachment_Path[103] = "Red Plate Armor.mdl"
set udg_Attachment_Path[104] = "Mail Armor.mdl"
set udg_Attachment_Path[105] = "Mail Armor.mdl"
set udg_Attachment_Path[106] = "Mail Armor.mdl"
set udg_Attachment_Path[107] = "Red Dragon Scale Mail.mdl"
set udg_Attachment_Path[108] = "Red Dragon Scale Mail.mdl"
set udg_Attachment_Path[109] = "Red Dragon Scale Mail.mdl"
set udg_Attachment_Path[110] = "Guard_Armor_Kultiras.mdl"
set udg_Attachment_Path[150] = "Chest_Human_M.mdl"
set udg_Attachment_Path[151] = "Horde Commander Armor.mdl"
set udg_Attachment_Path[152] = "Horde Commander Armor.mdl"
set udg_Attachment_Path[153] = "Horde Commander Armor.mdl"
set udg_Attachment_Path[154] = "Armor8.mdl"
set udg_Attachment_Path[155] = "Armor8.mdl"
set udg_Attachment_Path[156] = "Armor8.mdl"
set udg_Attachment_Path[157] = "Serpent Lord's Scales.mdl"
set udg_Attachment_Path[158] = "Serpent Lord's Scales.mdl"
set udg_Attachment_Path[159] = "Serpent Lord's Scales.mdl"
set udg_Attachment_Path[160] = "CrownArmor.mdl"
set udg_Attachment_Path[200] = "Mage Armor.mdl"
set udg_Attachment_Path[201] = "Bronze Armor.mdl"
set udg_Attachment_Path[202] = "Bronze Armor.mdl"
set udg_Attachment_Path[203] = "Bronze Armor.mdl"
set udg_Attachment_Path[204] = "Armor7.mdl"
set udg_Attachment_Path[205] = "Armor7.mdl"
set udg_Attachment_Path[206] = "Armor7.mdl"
set udg_Attachment_Path[207] = "Azure Dragon Scale Mail.mdl"
set udg_Attachment_Path[208] = "Azure Dragon Scale Mail.mdl"
set udg_Attachment_Path[209] = "Azure Dragon Scale Mail.mdl"
set udg_Attachment_Path[210] = "WolfSpiritVestment.mdl"
//heavy helm
set udg_Attachment_Path[250] = "Bronze Helm.mdl"
set udg_Attachment_Path[251] = "Red Plate Helm.mdl"
set udg_Attachment_Path[252] = "Red Plate Helm.mdl"
set udg_Attachment_Path[253] = "Red Plate Helm.mdl"
set udg_Attachment_Path[254] = "FullHelm.mdl"
set udg_Attachment_Path[255] = "FullHelm.mdl"
set udg_Attachment_Path[256] = "FullHelm.mdl"
set udg_Attachment_Path[257] = "BronzeDragonHelm.mdl"
set udg_Attachment_Path[258] = "BronzeDragonHelm.mdl"
set udg_Attachment_Path[259] = "BronzeDragonHelm.mdl"
set udg_Attachment_Path[260] = "HelmofPower2.mdl"
//light helm
set udg_Attachment_Path[300] = "Bronze Helm.mdl"
set udg_Attachment_Path[301] = "Horde Commander Helmet.mdx"
set udg_Attachment_Path[302] = "Horde Commander Helmet.mdx"
set udg_Attachment_Path[303] = "Horde Commander Helmet.mdx"
set udg_Attachment_Path[304] = "Burning helmet.mdl"
set udg_Attachment_Path[305] = "Burning helmet.mdl"
set udg_Attachment_Path[306] = "Burning helmet.mdl"
set udg_Attachment_Path[307] = "FaceguardoftheHawk.mdl"
set udg_Attachment_Path[308] = "FaceguardoftheHawk.mdl"
set udg_Attachment_Path[309] = "FaceguardoftheHawk.mdl"
set udg_Attachment_Path[310] = "CrownHelmet.mdl"
//mage helm
set udg_Attachment_Path[350] = "Mage Hat.mdl"
set udg_Attachment_Path[351] = "Bronze Helm.mdl"
set udg_Attachment_Path[352] = "Bronze Helm.mdl"
set udg_Attachment_Path[353] = "Bronze Helm.mdl"
set udg_Attachment_Path[354] = "DestroyerFaceGuard.mdl"
set udg_Attachment_Path[355] = "DestroyerFaceGuard.mdl"
set udg_Attachment_Path[356] = "DestroyerFaceGuard.mdl"
set udg_Attachment_Path[357] = "Helmet1.02.mdl"
set udg_Attachment_Path[358] = "Helmet1.02.mdl"
set udg_Attachment_Path[359] = "Helmet1.02.mdl"
set udg_Attachment_Path[360] = "Wolf Cap.mdl"
//heavy
set udg_Attachment_Path[400] = "Bronze Boot.mdl"
set udg_Attachment_Path[401] = "Red Plate Boot.mdl"
set udg_Attachment_Path[402] = "Red Plate Boot.mdl"
set udg_Attachment_Path[403] = "Red Plate Boot.mdl"
set udg_Attachment_Path[404] = "Druidshoes.mdl"
set udg_Attachment_Path[405] = "Druidshoes.mdl"
set udg_Attachment_Path[406] = "Druidshoes.mdl"
set udg_Attachment_Path[407] = "Druidshoes.mdl"
set udg_Attachment_Path[408] = "Druidshoes.mdl"
set udg_Attachment_Path[409] = "Druidshoes.mdl"
set udg_Attachment_Path[410] = "Druidshoes.mdl"
//light
set udg_Attachment_Path[450] = "Bronze Boot.mdl"
set udg_Attachment_Path[451] = "Horde Commander Boot.mdl"
set udg_Attachment_Path[452] = "Horde Commander Boot.mdl"
set udg_Attachment_Path[453] = "Horde Commander Boot.mdl"
set udg_Attachment_Path[454] = "Horde Commander Boot.mdl"
set udg_Attachment_Path[455] = "Horde Commander Boot.mdl"
set udg_Attachment_Path[466] = "Horde Commander Boot.mdl"
set udg_Attachment_Path[457] = "Horde Commander Boot.mdl"
set udg_Attachment_Path[458] = "Horde Commander Boot.mdl"
set udg_Attachment_Path[459] = "Horde Commander Boot.mdl"
set udg_Attachment_Path[460] = "Crown Boot.mdl"
set udg_Attachment_Path[500] = "Bronze Boot.mdl"
set udg_Attachment_Path[501] = "Bronze Boot.mdl"
set udg_Attachment_Path[502] = "Bronze Boot.mdl"
set udg_Attachment_Path[503] = "Bronze Boot.mdl"
set udg_Attachment_Path[504] = "Bronze Boot.mdl"
set udg_Attachment_Path[505] = "Bronze Boot.mdl"
set udg_Attachment_Path[506] = "Bronze Boot.mdl"
set udg_Attachment_Path[507] = "Bronze Boot.mdl"
set udg_Attachment_Path[508] = "Bronze Boot.mdl"
set udg_Attachment_Path[509] = "Bronze Boot.mdl"
set udg_Attachment_Path[510] = "WolfPeltBoot.mdl"
set udg_Item_Lv[110] = 100
set udg_Item_Lv[160] = 100
set udg_Item_Lv[210] = 100
set udg_Item_Lv[260] = 100
set udg_Item_Lv[310] = 100
set udg_Item_Lv[360] = 100
set udg_Item_Lv[410] = 100
set udg_Item_Lv[460] = 100
set udg_Item_Lv[510] = 100
set udg_Item_Socket[110] = 8
set udg_Item_Socket[160] = 8
set udg_Item_Socket[210] = 8
set udg_Item_Socket[260] = 7
set udg_Item_Socket[310] = 7
set udg_Item_Socket[360] = 7
set udg_Item_Socket[410] = 7
set udg_Item_Socket[460] = 7
set udg_Item_Socket[510] = 7
set udg_Item_Pdef[110] = 3900
set udg_Item_Mdef[110] = 1200
set udg_Item_Pdef[160] = 1800
set udg_Item_Mdef[160] = 1800
set udg_Item_Pdef[210] = 1200
set udg_Item_Mdef[210] = 3900
set udg_Item_Pdef[260] = 2600
set udg_Item_Mdef[260] = 800
set udg_Item_Pdef[310] = 850
set udg_Item_Mdef[310] = 850
set udg_Item_Pdef[360] = 800
set udg_Item_Mdef[360] = 2600
set udg_Item_Pdef[410] = 1750
set udg_Item_Mdef[410] = 600
set udg_Item_Pdef[460] = 930
set udg_Item_Mdef[460] = 930
set udg_Item_Pdef[510] = 600
set udg_Item_Mdef[510] = 1750
set udg_Item_HP[110] = 1200
set udg_Item_HP[160] = 900
set udg_Item_HP[210] = 600
set udg_Item_HP[260] = 900
set udg_Item_HP[310] = 375
set udg_Item_HP[360] = 300
set udg_Item_HP[410] = 600
set udg_Item_HP[460] = 400
set udg_Item_HP[510] = 250
set udg_Item_Mp[260] = 300
set udg_Item_Mp[310] = 375
set udg_Item_Mp[360] = 900
set udg_Item_MovSpeed[410] = 25
set udg_Item_MovSpeed[460] = 50
set udg_Item_MovSpeed[510] = 15
set udg_Item_Crit[610] = 1
set udg_Item_Dmg[610] = 25
set udg_Item_Spellpower[610] = 25
set udg_Item_Crit[611] = 1
set udg_Item_Dmg[611] = 50
set udg_Item_Spellpower[611] = 50
set udg_Item_MSteal[611] = 2
set udg_Item_Crit[612] = 2
set udg_Item_Dmg[612] = 75
set udg_Item_Spellpower[612] = 75
set udg_Item_LSteal[612] = 2
set udg_Item_Crit[613] = 3
set udg_Item_Dmg[613] = 95
set udg_Item_Spellpower[613] = 95
set udg_Item_Reflect[613] = 5
set udg_Item_Crit[614] = 3
set udg_Item_Dmg[614] = 130
set udg_Item_Spellpower[614] = 130
set udg_Item_Reflect[614] = 10
set udg_Item_Pdef[614] = 300
set udg_Item_AttLv[614] = 2
set udg_Item_Crit[615] = 3
set udg_Item_Dmg[615] = 130
set udg_Item_Spellpower[615] = 130
set udg_Item_CritDmg[615] = 15
set udg_Item_Eva[615] = 400
set udg_Item_AttLv[615] = 2
set udg_Item_Crit[616] = 3
set udg_Item_Dmg[616] = 130
set udg_Item_Spellpower[616] = 130
set udg_Item_LSteal[616] = 3
set udg_Item_MSteal[616] = 2
set udg_Item_Mdef[616] = 300
set udg_Item_AttLv[616] = 2
set udg_Item_Pdef[660] = 150
set udg_Item_Mdef[660] = 150
set udg_Item_MSteal[660] = 2
set udg_Item_Pdef[661] = 300
set udg_Item_Mdef[661] = 300
set udg_Item_LSteal[661] = 2
set udg_Item_Pdef[662] = 450
set udg_Item_Mdef[662] = 450
set udg_Item_Exp[662] = 10
set udg_Item_Pdef[663] = 600
set udg_Item_Mdef[663] = 600
set udg_Item_Eva[663] = 3
set udg_Item_Pdef[664] = 750
set udg_Item_Mdef[664] = 750
set udg_Item_MSteal[664] = 3
set udg_Item_LSteal[664] = 4
set udg_Item_Crit[664] = 2
set udg_Item_Pdef[665] = 750
set udg_Item_Mdef[665] = 750
set udg_Item_Reflect[665] = 10
set udg_Item_Crit[665] = 2
set udg_Item_Pdef[666] = 750
set udg_Item_Mdef[666] = 750
set udg_Item_CritDmg[666] = 20
set udg_Item_AttLv[666] = 3
set udg_Item_DefLv[666] = 2
set udg_Item_Pdef[710] = 350
set udg_Item_Pdef[711] = 700
set udg_Item_Pdef[712] = 1000
set udg_Item_Pdef[713] = 1200
set udg_Item_Pdef[714] = 1200
set udg_Item_Block[710] = 7
set udg_Item_Block[711] = 8
set udg_Item_Block[712] = 9
set udg_Item_Block[713] = 11
set udg_Item_Block[714] = 11
set udg_Item_HpRegen[710] = 5
set udg_Item_HpRegen[711] = 10
set udg_Item_HpRegen[712] = 15
set udg_Item_HpRegen[713] = 20
set udg_Item_HpRegen[714] = 20
set udg_Item_Reflect[713] = 5
set udg_Item_DefLv[714] = 3
set udg_Item_Type[50] = 'I06C'
set udg_Item_Type[51] = 'I06B'
set udg_Item_Type[52] = 'I06A'
set udg_Item_Type[53] = 'I064'
set udg_Item_Type[54] = 'I05S'
set udg_Item_Type[55] = 'I05T'
set udg_Item_Type[56] = 'I05U'
set udg_Item_Type[57] = 'I05V'
set udg_Item_Type[58] = 'I065'
set udg_Item_Type[59] = 'I05W'
set udg_Item_Type[60] = 'I063'
set udg_Item_Type[61] = 'I066'
set udg_Item_Type[62] = 'I05Z'
set udg_Item_Type[63] = 'I05Y'
set udg_Item_Type[64] = 'I060'
set udg_Item_Type[65] = 'I067'
set udg_Item_Type[66] = 'I06D'
set udg_Item_Type[67] = 'I068'
set udg_Item_Type[68] = 'I05X'
set udg_Item_Type[69] = 'I061'
set udg_Item_Type[70] = 'I062'
set udg_Item_Type[71] = 'I06E'
set udg_Item_Type[72] = 'I069'
set udg_Item_Type[73] = 'I05R'
set udg_Item_Type[74] = 'I06F'
set udg_Item_Crit[50] = 1
set udg_Item_CritDmg[51] = 4
set udg_Item_Dmg[52] = 25
set udg_Item_Exp[53] = 5
set udg_Item_HP[54] = 25
set udg_Item_HpRegen[55] = 3
set udg_Item_Mp[56] = 30
set udg_Item_MpRegen[57] = 3
set udg_Item_Mdef[58] = 30
set udg_Item_Pdef[59] = 30
set udg_Item_PetPower[60] = 5
set udg_Item_Spellpower[61] = 25
set udg_Item_Spellpower[62] = 50
set udg_Item_Dmg[62] = 50
set udg_Item_PetPower[62] = 10
set udg_Item_AttLv[62] = 2
set udg_Item_Mdef[63] = 60
set udg_Item_Pdef[63] = 60
set udg_Item_Exp[63] = 5
set udg_Item_DefLv[63] = 2
set udg_Item_HpRegen[64] = 10
set udg_Item_MpRegen[64] = 10
set udg_Item_Exp[64] = 10
set udg_Item_DefLv[64] = 3
set udg_Item_Exp[65] = 10
set udg_Item_Reflect[65] = 5
set udg_Item_AttLv[65] = 3
set udg_Item_Exp[66] = 5
set udg_Item_Crit[66] = 3
set udg_Item_CritDmg[66] = 10
set udg_Item_Eva[66] = 40
set udg_Item_MSteal[67] = 2
set udg_Item_Mp[67] = 60
set udg_Item_MpRegen[67] = 6
set udg_Item_PetPower[67] = 5
set udg_Item_PetPower[68] = 5
set udg_Item_HpRegen[68] = 5
set udg_Item_HP[68] = 50
set udg_Item_LSteal[68] = 2
set udg_Item_HP[69] = 100
set udg_Item_HpRegen[69] = 15
set udg_Item_Pdef[69] = 200
set udg_Item_DefLv[69] = 5
set udg_Item_Mp[70] = 130
set udg_Item_MpRegen[70] = 18
set udg_Item_Mdef[70] = 200
set udg_Item_MSteal[70] = 5
set udg_Item_Crit[71] = 7
set udg_Item_CritDmg[71] = 20
set udg_Item_LSteal[71] = 10
set udg_Item_Exp[71] = 15
set udg_Item_Dmg[72] = 100
set udg_Item_AttLv[72] = 5
set udg_Item_Spellpower[72] = 100
set udg_Item_PetPower[72] = 20
set udg_Item_Dmg[73] = 200
set udg_Item_Spellpower[73] = 200
set udg_Item_PetPower[73] = 35
set udg_Item_LSteal[73] = 12
set udg_Item_CritDmg[73] = 35
set udg_Item_Crit[73] = 10
set udg_Item_AttLv[73] = 10
set udg_Item_HP[74] = 200
set udg_Item_Mp[74] = 200
set udg_Item_HpRegen[74] = 20
set udg_Item_MpRegen[74] = 25
set udg_Item_Reflect[74] = 15
set udg_Item_DefLv[74] = 10
set udg_Item_Block[74] = 5
set udg_Item_ArmorBreak[74] = 3
set udg_Item_MSteal[74] = 12
set udg_Item_Type[100] = 'I00E'
set udg_Item_Type[101] = 'I00J'
set udg_Item_Type[102] = 'I00S'
set udg_Item_Type[103] = 'I01S'
set udg_Item_Type[104] = 'I01T'
set udg_Item_Type[105] = 'I01U'
set udg_Item_Type[106] = 'I01P'
set udg_Item_Type[107] = 'I01N'
set udg_Item_Type[108] = 'I01O'
set udg_Item_Type[109] = 'I01M'
set udg_Item_Type[150] = 'I00K'
set udg_Item_Type[151] = 'I00X'
set udg_Item_Type[152] = 'I00Y'
set udg_Item_Type[153] = 'I02N'
set udg_Item_Type[154] = 'I02E'
set udg_Item_Type[155] = 'I02D'
set udg_Item_Type[156] = 'I027'
set udg_Item_Type[157] = 'I025'
set udg_Item_Type[158] = 'I02G'
set udg_Item_Type[159] = 'I02H'
set udg_Item_Type[200] = 'I00M'
set udg_Item_Type[201] = 'I016'
set udg_Item_Type[202] = 'I015'
set udg_Item_Type[203] = 'I033'
set udg_Item_Type[204] = 'I02W'
set udg_Item_Type[205] = 'I032'
set udg_Item_Type[206] = 'I02Y'
set udg_Item_Type[207] = 'I02Z'
set udg_Item_Type[208] = 'I030'
set udg_Item_Type[209] = 'I031'
set udg_Item_Type[250] = 'I007'
set udg_Item_Type[251] = 'I00W'
set udg_Item_Type[252] = 'I00V'
set udg_Item_Type[253] = 'I021'
set udg_Item_Type[254] = 'I02A'
set udg_Item_Type[255] = 'I029'
set udg_Item_Type[256] = 'I028'
set udg_Item_Type[257] = 'I026'
set udg_Item_Type[258] = 'I020'
set udg_Item_Type[259] = 'I02B'
set udg_Item_Type[300] = 'I00L'
set udg_Item_Type[301] = 'I011'
set udg_Item_Type[302] = 'I012'
set udg_Item_Type[303] = 'I02S'
set udg_Item_Type[304] = 'I02R'
set udg_Item_Type[305] = 'I02Q'
set udg_Item_Type[306] = 'I02P'
set udg_Item_Type[307] = 'I02O'
set udg_Item_Type[308] = 'I02M'
set udg_Item_Type[309] = 'I02T'
set udg_Item_Type[350] = 'I00N'
set udg_Item_Type[351] = 'I019'
set udg_Item_Type[352] = 'I018'
set udg_Item_Type[353] = 'I03E'
set udg_Item_Type[354] = 'I03J'
set udg_Item_Type[355] = 'I03G'
set udg_Item_Type[356] = 'I01A'
set udg_Item_Type[357] = 'I03K'
set udg_Item_Type[358] = 'I03I'
set udg_Item_Type[359] = 'I03H'
set udg_Item_Type[400] = 'I00P'
set udg_Item_Type[401] = 'I00U'
set udg_Item_Type[402] = 'I00T'
set udg_Item_Type[403] = 'I01V'
set udg_Item_Type[404] = 'I01W'
set udg_Item_Type[405] = 'I024'
set udg_Item_Type[406] = 'I01X'
set udg_Item_Type[407] = 'I01Y'
set udg_Item_Type[408] = 'I01Z'
set udg_Item_Type[409] = 'I023'
set udg_Item_Type[450] = 'I00O'
set udg_Item_Type[451] = 'I00Z'
set udg_Item_Type[452] = 'I010'
set udg_Item_Type[453] = 'I022'
set udg_Item_Type[454] = 'I02C'
set udg_Item_Type[455] = 'I02I'
set udg_Item_Type[456] = 'I02L'
set udg_Item_Type[457] = 'I02K'
set udg_Item_Type[458] = 'I02J'
set udg_Item_Type[459] = 'I02F'
set udg_Item_Type[500] = 'I00C'
set udg_Item_Type[501] = 'I017'
set udg_Item_Type[502] = 'I03C'
set udg_Item_Type[503] = 'I036'
set udg_Item_Type[504] = 'I037'
set udg_Item_Type[505] = 'I038'
set udg_Item_Type[506] = 'I03D'
set udg_Item_Type[507] = 'I03B'
set udg_Item_Type[508] = 'I035'
set udg_Item_Type[509] = 'I03A'
set udg_Item_Type[550] = 'I00G'
set udg_Item_Type[551] = 'I01G'
set udg_Item_Type[552] = 'I01F'
set udg_Item_Type[600] = 'I006'
set udg_Item_Type[601] = 'I013'
set udg_Item_Type[602] = 'I014'
set udg_Item_Type[603] = 'I03M'
set udg_Item_Type[604] = 'I03L'
set udg_Item_Type[605] = 'I03N'
set udg_Item_Type[606] = 'I039'
set udg_Item_Type[607] = 'I034'
set udg_Item_Type[608] = 'I02X'
set udg_Item_Type[609] = 'I02V'
set udg_Item_Type[610] = 'I08Y'
set udg_Item_Type[611] = 'I08X'
set udg_Item_Type[612] = 'I08U'
set udg_Item_Type[613] = 'I08T'
set udg_Item_Type[614] = 'I08V'
set udg_Item_Type[615] = 'I08W'
set udg_Item_Type[616] = 'I08S'
set udg_Item_Lv[610] = 15
set udg_Item_Lv[611] = 30
set udg_Item_Lv[612] = 45
set udg_Item_Lv[613] = 70
set udg_Item_Lv[614] = 100
set udg_Item_Lv[615] = 100
set udg_Item_Lv[616] = 100
set udg_Item_Type[650] = 'I00D'
set udg_Item_Type[651] = 'I00Q'
set udg_Item_Type[652] = 'I00R'
set udg_Item_Type[653] = 'I01H'
set udg_Item_Type[654] = 'I01Q'
set udg_Item_Type[655] = 'I01I'
set udg_Item_Type[656] = 'I01J'
set udg_Item_Type[657] = 'I01K'
set udg_Item_Type[658] = 'I01L'
set udg_Item_Type[659] = 'I01R'
set udg_Item_Type[660] = 'I08N'
set udg_Item_Type[661] = 'I08L'
set udg_Item_Type[662] = 'I08M'
set udg_Item_Type[663] = 'I08O'
set udg_Item_Type[664] = 'I08P'
set udg_Item_Type[665] = 'I08R'
set udg_Item_Type[666] = 'I08Q'
set udg_Item_Lv[660] = 20
set udg_Item_Lv[661] = 40
set udg_Item_Lv[662] = 60
set udg_Item_Lv[663] = 80
set udg_Item_Lv[664] = 100
set udg_Item_Lv[665] = 100
set udg_Item_Lv[666] = 100
set udg_Item_Type[700] = 'I00B'
set udg_Item_Type[701] = 'I01C'
set udg_Item_Type[702] = 'I01B'
set udg_Item_Type[703] = 'I03Y'
set udg_Item_Type[704] = 'I03Z'
set udg_Item_Type[705] = 'I03X'
set udg_Item_Type[706] = 'I040'
set udg_Item_Type[707] = 'I02U'
set udg_Item_Type[708] = 'I03F'
set udg_Item_Type[709] = 'I03O'
set udg_Item_Type[710] = 'I088'
set udg_Item_Type[711] = 'I087'
set udg_Item_Type[712] = 'I08A'
set udg_Item_Type[713] = 'I089'
set udg_Item_Type[714] = 'I08B'
set udg_Item_Lv[710] = 20
set udg_Item_Lv[711] = 50
set udg_Item_Lv[712] = 80
set udg_Item_Lv[713] = 100
set udg_Item_Lv[714] = 100
set udg_Attachment_Path[700] = "Orc Shield(Left) 2.mdl"
set udg_Attachment_Path[701] = "Orc Shield(Left) 2.mdl"
set udg_Attachment_Path[702] = "Human Shield Rigth.mdl"
set udg_Attachment_Path[703] = "Human Shield Rigth.mdl"
set udg_Attachment_Path[704] = "Lion Shield.mdl"
set udg_Attachment_Path[705] = "Lion Shield.mdl"
set udg_Attachment_Path[706] = "Orc Shield(Rigth).mdl"
set udg_Attachment_Path[707] = "Orc Shield(Rigth).mdl"
set udg_Attachment_Path[708] = "SkullBuckler.mdl"
set udg_Attachment_Path[709] = "SkullBuckler.mdl"
set udg_Attachment_Path[710] = "HordeJuggernautShield.mdl"
set udg_Attachment_Path[711] = "GargoyleShield.mdl"
set udg_Attachment_Path[712] = "GryphonShieldbySunchipsRight.mdl"
set udg_Attachment_Path[713] = "Lordaeron Soldier Sword by Sunchips.mdl"
set udg_Attachment_Path[714] = "Frozen Shield.mdl"
set udg_Item_Type[750] = 'I008'
set udg_Item_Type[751] = 'I01E'
set udg_Item_Type[752] = 'I01D'
set udg_Item_Type[753] = 'I03U'
set udg_Item_Type[754] = 'I03P'
set udg_Item_Type[755] = 'I03Q'
set udg_Item_Type[756] = 'I03R'
set udg_Item_Type[757] = 'I03S'
set udg_Item_Type[758] = 'I03T'
set udg_Item_Type[759] = 'I045'
set udg_Item_Type[760] = 'I06L'
set udg_Item_Type[761] = 'I06K'
set udg_Item_Type[762] = 'I06J'
set udg_Item_Type[763] = 'I06I'
set udg_Item_Type[764] = 'I06H'
set udg_Item_Type[765] = 'I06G'
set udg_Item_Type[766] = 'I06P'
set udg_Item_Lv[760] = 19
set udg_Item_Lv[761] = 39
set udg_Item_Lv[762] = 59
set udg_Item_Lv[763] = 79
set udg_Item_Lv[764] = 99
set udg_Item_Lv[765] = 100
set udg_Item_Lv[766] = 100
set udg_Attachment_Path[760] = "ElfScimitar.mdl"
set udg_Attachment_Path[761] = "japsword.mdl"
set udg_Attachment_Path[762] = "SearingBlade.mdl"
set udg_Attachment_Path[763] = "Fire Sword.mdl"
set udg_Attachment_Path[764] = "Rune Etched Scimitar.mdl"
set udg_Attachment_Path[765] = "Palm_sword.mdl"
set udg_Attachment_Path[766] = "RedSun.mdl"
set udg_Item_Type[775] = 'I07Z'
set udg_Item_Type[776] = 'I083'
set udg_Item_Type[777] = 'I07X'
set udg_Item_Type[778] = 'I07Y'
set udg_Item_Type[779] = 'I082'
set udg_Item_Type[780] = 'I081'
set udg_Item_Type[781] = 'I084'
set udg_Item_Type[782] = 'I080'
set udg_Item_Type[783] = 'I085'
set udg_Item_Type[784] = 'I086'
set udg_Attachment_Path[775] = "Mace.mdl"
set udg_Attachment_Path[776] = "Spiked Mace.mdl"
set udg_Attachment_Path[777] = "Club1.mdl"
set udg_Attachment_Path[778] = "MithrilMace.mdl"
set udg_Attachment_Path[779] = "Spiked Club.mdl"
set udg_Attachment_Path[780] = "Scythe.mdl"
set udg_Attachment_Path[781] = "BanditBludgeonbySunchips.mdl"
set udg_Attachment_Path[782] = "Dwarven Axe.mdl"
set udg_Attachment_Path[783] = "PredatorsAxe.mdl"
set udg_Attachment_Path[784] = "demonaxe.mdl"
set udg_Item_Type[800] = 'I00A'
set udg_Item_Type[801] = 'I03V'
set udg_Item_Type[802] = 'I03W'
set udg_Item_Type[803] = 'I041'
set udg_Item_Type[804] = 'I042'
set udg_Item_Type[805] = 'I043'
set udg_Item_Type[806] = 'I044'
set udg_Item_Type[807] = 'I046'
set udg_Item_Type[808] = 'I047'
set udg_Item_Type[809] = 'I048'
set udg_Item_Type[810] = 'I07H'
set udg_Item_Type[811] = 'I07P'
set udg_Item_Type[812] = 'I06N'
set udg_Item_Type[813] = 'I06U'
set udg_Item_Lv[810] = 39
set udg_Item_Lv[811] = 49
set udg_Item_Lv[812] = 69
set udg_Item_Lv[813] = 100
set udg_Attachment_Path[810] = "Doomhammer.mdl"
set udg_Attachment_Path[811] = "Maul_of_Havoc.mdl"
set udg_Attachment_Path[812] = "HordeOnyxHammerbySunchips.mdl"
set udg_Attachment_Path[813] = "Sulfuras.mdl"
set udg_Item_Type[825] = 'I07F'
set udg_Item_Type[826] = 'I07C'
set udg_Item_Type[827] = 'I07A'
set udg_Item_Type[828] = 'I07G'
set udg_Item_Type[829] = 'I079'
set udg_Item_Type[830] = 'I07D'
set udg_Item_Type[831] = 'I07E'
set udg_Item_Type[832] = 'I07V'
set udg_Item_Type[833] = 'I06O'
set udg_Item_Type[834] = 'I07W'
set udg_Attachment_Path[825] = "Quarterstaff.mdl"
set udg_Attachment_Path[826] = "Spear.mdl"
set udg_Attachment_Path[827] = "Halberd.mdl"
set udg_Attachment_Path[828] = "MithrilSpear.mdl"
set udg_Attachment_Path[829] = "Polearm_2H_Bladed_B_02.mdl"
set udg_Attachment_Path[830] = "OgreAxe.mdl"
set udg_Attachment_Path[831] = "SpikedStoneMaul.mdl"
set udg_Attachment_Path[832] = "Polearm_2H_PVPHorde_A_01.mdl"
set udg_Attachment_Path[833] = "NagaSirenBlade.mdl"
set udg_Attachment_Path[834] = "Polearm_2H_PVPAlliance_A_01.mdl"
set udg_Item_Type[850] = 'I009'
set udg_Item_Type[851] = 'I053'
set udg_Item_Type[852] = 'I052'
set udg_Item_Type[853] = 'I051'
set udg_Item_Type[854] = 'I04I'
set udg_Item_Type[855] = 'I04S'
set udg_Item_Type[856] = 'I04T'
set udg_Item_Type[857] = 'I04U'
set udg_Item_Type[858] = 'I04V'
set udg_Item_Type[859] = 'I04W'
set udg_Item_Type[860] = 'I073'
set udg_Item_Type[861] = 'I074'
set udg_Item_Type[862] = 'I075'
set udg_Item_Type[863] = 'I076'
set udg_Item_Type[864] = 'I077'
set udg_Item_Type[865] = 'I07B'
set udg_Item_Type[866] = 'I078'
set udg_Item_Lv[860] = 19
set udg_Item_Lv[861] = 29
set udg_Item_Lv[862] = 49
set udg_Item_Lv[863] = 69
set udg_Item_Lv[864] = 89
set udg_Item_Lv[865] = 100
set udg_Item_Lv[866] = 100
set udg_Attachment_Path[860] = "Royal Longsword.mdl"
set udg_Attachment_Path[861] = "Vampire Sword.mdl"
set udg_Attachment_Path[862] = "Masamune.mdl"
set udg_Attachment_Path[863] = "DemonicSword.mdl"
set udg_Attachment_Path[864] = "LifebringerV2.mdl"
set udg_Attachment_Path[865] = "Sword_of_War.mdl"
set udg_Attachment_Path[866] = "Zin Rokh.mdl"
set udg_Item_Type[900] = 'I00F'
set udg_Item_Type[901] = 'I04N'
set udg_Item_Type[902] = 'I04O'
set udg_Item_Type[903] = 'I04R'
set udg_Item_Type[904] = 'I04Q'
set udg_Item_Type[905] = 'I04P'
set udg_Item_Type[906] = 'I04M'
set udg_Item_Type[907] = 'I04L'
set udg_Item_Type[908] = 'I04K'
set udg_Item_Type[909] = 'I04J'
set udg_Item_Type[910] = 'I071'
set udg_Item_Type[911] = 'I06X'
set udg_Item_Type[912] = 'I070'
set udg_Item_Type[913] = 'I06Z'
set udg_Item_Type[914] = 'I06Y'
set udg_Item_Type[915] = 'I072'
set udg_Item_Lv[910] = 19
set udg_Item_Lv[911] = 39
set udg_Item_Lv[912] = 59
set udg_Item_Lv[913] = 79
set udg_Item_Lv[914] = 100
set udg_Item_Lv[915] = 100
set udg_Attachment_Path[910] = "WoodenBow.mdl"
set udg_Attachment_Path[911] = "Copperbow.mdl"
set udg_Attachment_Path[912] = "Hordebow.mdl"
set udg_Attachment_Path[913] = "Doomshooter.mdl"
set udg_Attachment_Path[914] = "Metalbow.mdl"
set udg_Attachment_Path[915] = "LethalBow.mdl"
set udg_Item_Type[950] = 'I00I'
set udg_Item_Type[951] = 'I04H'
set udg_Item_Type[952] = 'I04G'
set udg_Item_Type[953] = 'I04F'
set udg_Item_Type[954] = 'I04E'
set udg_Item_Type[955] = 'I049'
set udg_Item_Type[956] = 'I04A'
set udg_Item_Type[957] = 'I04B'
set udg_Item_Type[958] = 'I04C'
set udg_Item_Type[959] = 'I04D'
set udg_Item_Type[960] = 'I06S'
set udg_Item_Type[961] = 'I06M'
set udg_Item_Type[962] = 'I06V'
set udg_Item_Type[963] = 'I06Q'
set udg_Item_Type[964] = 'I06R'
set udg_Item_Type[965] = 'I06W'
set udg_Item_Type[966] = 'I06T'
set udg_Item_Lv[960] = 19
set udg_Item_Lv[961] = 39
set udg_Item_Lv[962] = 59
set udg_Item_Lv[963] = 79
set udg_Item_Lv[964] = 89
set udg_Item_Lv[965] = 100
set udg_Item_Lv[966] = 100
set udg_Attachment_Path[960] = "LightningDagger.mdl"
set udg_Attachment_Path[961] = "MithrilDagger.mdl"
set udg_Attachment_Path[962] = "Doomsting.mdl"
set udg_Attachment_Path[963] = "RuneDagger.mdl"
set udg_Attachment_Path[964] = "AcolyteDagger.mdl"
set udg_Attachment_Path[965] = "Sacrificial Knife by Sunchips.mdl"
set udg_Attachment_Path[966] = "DraeneiSword.mdl"
set udg_Item_Type[1000] = 'I05O'
set udg_Item_Type[1001] = 'I05G'
set udg_Item_Type[1002] = 'I05I'
set udg_Item_Type[1003] = 'I05J'
set udg_Item_Type[1004] = 'I05K'
set udg_Item_Type[1005] = 'I05L'
set udg_Item_Type[1006] = 'I05M'
set udg_Item_Type[1007] = 'I05N'
set udg_Item_Type[1008] = 'I05H'
set udg_Item_Type[1009] = 'I05P'
set udg_Item_Type[1010] = 'I07T'
set udg_Item_Type[1011] = 'I07S'
set udg_Item_Type[1012] = 'I07R'
set udg_Item_Type[1013] = 'I07Q'
set udg_Item_Type[1014] = 'I07U'
set udg_Item_Lv[1010] = 29
set udg_Item_Lv[1011] = 49
set udg_Item_Lv[1012] = 79
set udg_Item_Lv[1013] = 100
set udg_Item_Lv[1014] = 100
set udg_Attachment_Path[1010] = "Wand.mdl"
set udg_Attachment_Path[1011] = "Ice Wand.mdl"
set udg_Attachment_Path[1012] = "RodOfNecromancy.mdl"
set udg_Attachment_Path[1013] = "Pyrebane.mdl"
set udg_Attachment_Path[1014] = "Wand of Plague.mdl"
set udg_Item_Type[1050] = 'I00H'
set udg_Item_Type[1051] = 'I04X'
set udg_Item_Type[1052] = 'I04Y'
set udg_Item_Type[1053] = 'I04Z'
set udg_Item_Type[1054] = 'I050'
set udg_Item_Type[1055] = 'I054'
set udg_Item_Type[1056] = 'I055'
set udg_Item_Type[1057] = 'I056'
set udg_Item_Type[1058] = 'I057'
set udg_Item_Type[1059] = 'I058'
set udg_Item_Type[1060] = 'I07O'
set udg_Item_Type[1061] = 'I07N'
set udg_Item_Type[1062] = 'I07M'
set udg_Item_Type[1063] = 'I07L'
set udg_Item_Type[1064] = 'I07K'
set udg_Item_Type[1065] = 'I07J'
set udg_Item_Type[1066] = 'I07I'
set udg_Item_Lv[1060] = 19
set udg_Item_Lv[1061] = 39
set udg_Item_Lv[1062] = 49
set udg_Item_Lv[1063] = 69
set udg_Item_Lv[1064] = 89
set udg_Item_Lv[1065] = 100
set udg_Item_Lv[1066] = 100
set udg_Attachment_Path[1060] = "ArcaneStaff.mdl"
set udg_Attachment_Path[1061] = "Mindstaff.mdl"
set udg_Attachment_Path[1062] = "RottenStaff.mdl"
set udg_Attachment_Path[1063] = "StaffOfAges.mdl"
set udg_Attachment_Path[1064] = "StaffofDemonicEntities.mdl"
set udg_Attachment_Path[1065] = "StaffOfSilence.mdl"
set udg_Attachment_Path[1066] = "StaffOfNegation.mdl"
set udg_TempNr = 0
set udg_Item_Lv[550] = 15
set udg_Item_Lv[551] = 15
set udg_Item_Lv[552] = 15
set udg_Item_AttLv[550] = 30
set udg_Item_AttLv[551] = 50
set udg_Item_AttLv[552] = 0
set udg_Item_DefLv[550] = 30
set udg_Item_DefLv[551] = 0
set udg_Item_DefLv[552] = 50
set i = 0
loop
exitwhen i > 9
set udg_Attachment_Path[750 + i] = "Spartan Sword.mdl"
set udg_Attachment_Path[800 + i] = "GroveKeeperHammer.mdl"
set udg_Attachment_Path[850 + i] = "Longsword.mdl"
set udg_Attachment_Path[900 + i] = "Woodbow.mdl"
set udg_Attachment_Path[950 + i] = "Kitchen Knife by Sunchips.mdl"
set udg_Attachment_Path[1000 + i] = "NewWand.mdl"
set udg_Attachment_Path[1050 + i] = "Moonstaffv2.mdl"
set udg_Item_Lv[100 + i] = ( ( i * 10 ) + 2 )
set udg_Item_Lv[150 + i] = ( ( i * 10 ) + 2 )
set udg_Item_Lv[200 + i] = ( ( i * 10 ) + 2 )
set udg_Item_Lv[250 + i] = ( ( i * 10 ) + 3 )
set udg_Item_Lv[300 + i] = ( ( i * 10 ) + 3 )
set udg_Item_Lv[350 + i] = ( ( i * 10 ) + 3 )
set udg_Item_Lv[400 + i] = ( ( i * 10 ) + 1 )
set udg_Item_Lv[450 + i] = ( ( i * 10 ) + 1 )
set udg_Item_Lv[500 + i] = ( ( i * 10 ) + 1 )
set udg_Item_Lv[600 + i] = ( ( i * 10 ) + 4 )
set udg_Item_Lv[650 + i] = ( ( i * 10 ) + 5 )
set udg_Item_Lv[700 + i] = ( ( i * 10 ) + 6 )
set udg_Item_Lv[750 + i] = ( ( i * 10 ) + 7 )
set udg_Item_Lv[775 + i] = ( ( i * 10 ) + 3 )
set udg_Item_Lv[800 + i] = ( ( i * 10 ) + 8 )
set udg_Item_Lv[825 + i] = ( ( i * 10 ) + 1 )
set udg_Item_Lv[850 + i] = ( ( i * 10 ) + 9 )
set udg_Item_Lv[900 + i] = ( ( i * 10 ) + 6 )
set udg_Item_Lv[950 + i] = ( ( i * 10 ) + 7 )
set udg_Item_Lv[1000 + i] = ( ( i * 10 ) + 4 )
set udg_Item_Lv[1050 + i] = ( ( i * 10 ) + 2 )
//set udg_Item_AttackSpeed[825 + i] = 5
//set udg_Item_AttackSpeed[850 + i] = 10
//set udg_Item_AttackSpeed[900 + i] = 0
//set udg_Item_AttackSpeed[950 + i] = 35
//set udg_Item_AttackSpeed[835 + i] = 5
//set udg_Item_AttackSpeed[860 + i] = 10
//set udg_Item_AttackSpeed[910 + i] = 0
//set udg_Item_AttackSpeed[960 + i] = 25
set udg_Item_MovSpeed[( 400 + i )] = ( ( i + 1 ) * 2 )
set udg_Item_MovSpeed[( 450 + i )] = ( ( i + 1 ) * 5 )
set udg_Item_MovSpeed[( 500 + i )] = ( ( i + 1 ) * 1 )
set udg_Item_Pdef[100 + i] = R2I(( ( 10.00 * 3.33 ) * I2R(udg_Item_Lv[( 100 + i )]) ))
set udg_Item_Mdef[100 + i] = R2I(( ( 3.00 * 3.33 ) * I2R(udg_Item_Lv[( 100 + i )]) ))
set udg_Item_Pdef[150 + i] = R2I(( ( 5.00 * 3.33 ) * I2R(udg_Item_Lv[( 150 + i )]) ))
set udg_Item_Mdef[150 + i] = R2I(( ( 5.00 * 3.33 ) * I2R(udg_Item_Lv[( 150 + i )]) ))
set udg_Item_Pdef[200 + i] = R2I(( ( 3.00 * 3.33 ) * I2R(udg_Item_Lv[( 200 + i )]) ))
set udg_Item_Mdef[200 + i] = R2I(( ( 10.00 * 3.33 ) * I2R(udg_Item_Lv[( 200 + i )]) ))
set udg_Item_Pdef[250 + i] = R2I(( ( 7.33 * 3.33 ) * I2R(udg_Item_Lv[( 250 + i )]) ))
set udg_Item_Mdef[250 + i] = R2I(( ( 2.20 * 3.33 ) * I2R(udg_Item_Lv[( 250 + i )]) ))
set udg_Item_Pdef[300 + i] = R2I(( ( 3.67 * 3.33 ) * I2R(udg_Item_Lv[( 300 + i )]) ))
set udg_Item_Mdef[300 + i] = R2I(( ( 3.67 * 3.33 ) * I2R(udg_Item_Lv[( 300 + i )]) ))
set udg_Item_Pdef[350 + i] = R2I(( ( 2.20 * 3.33 ) * I2R(udg_Item_Lv[( 350 + i )]) ))
set udg_Item_Mdef[350 + i] = R2I(( ( 7.33 * 3.33 ) * I2R(udg_Item_Lv[( 350 + i )]) ))
set udg_Item_Pdef[400 + i] = R2I(( ( 5.00 * 3.33 ) * I2R(udg_Item_Lv[( 400 + i )]) ))
set udg_Item_Mdef[400 + i] = R2I(( ( 1.50 * 3.33 ) * I2R(udg_Item_Lv[( 400 + i )]) ))
set udg_Item_Pdef[450 + i] = R2I(( ( 2.50 * 3.33 ) * I2R(udg_Item_Lv[( 450 + i )]) ))
set udg_Item_Mdef[450 + i] = R2I(( ( 2.50 * 3.33 ) * I2R(udg_Item_Lv[( 450 + i )]) ))
set udg_Item_Pdef[500 + i] = R2I(( ( 1.50 * 3.33 ) * I2R(udg_Item_Lv[( 500 + i )]) ))
set udg_Item_Mdef[500 + i] = R2I(( ( 5.00 * 3.33 ) * I2R(udg_Item_Lv[( 500 + i )]) ))
set udg_Item_Crit[600 + i] = ( i / 4 )
set udg_Item_Dmg[600 + i] = ( (i + 1 ) * 10 )
set udg_Item_Spellpower[600 + i] = (i + 1 ) * 10
set udg_Item_Mp[( 250 + i )] = ( 25 * ( i + 1 ) )
set udg_Item_Mp[( 300 + i )] = ( 35 * ( i + 1 ) )
set udg_Item_Mp[( 350 + i )] = ( 50 * ( i + 1 ) )
set udg_Item_HP[( 100 + i )] = ( 100 * ( i + 1 ) )
set udg_Item_HP[( 150 + i )] = ( 75 * ( i + 1 ) )
set udg_Item_HP[( 200 + i )] = ( 50 * ( i + 1 ) )
set udg_Item_HP[( 250 + i )] = ( 75 * ( i + 1 ) )
set udg_Item_HP[( 300 + i )] = ( 35 * ( i + 1 ) )
set udg_Item_HP[( 350 + i )] = ( 25 * ( i + 1 ) )
set udg_Item_HP[( 400 + i )] = ( 50 * ( i + 1 ) )
set udg_Item_HP[( 450 + i )] = ( 35 * ( i + 1 ) )
set udg_Item_HP[( 500 + i )] = ( 20 * ( i + 1 ) )
set udg_Item_Pdef[( 650 + i )] = ( ( i + 1 ) * 50 )
set udg_Item_Mdef[( 650 + i )] = ( ( i + 1 ) * 50 )
set udg_Item_Exp[( 650 + i )] = ( ( i + 1 ) * 1 )
set udg_Item_Pdef[( 700 + i )] = ( ( i + 1 ) * 100 )
set udg_Item_Dmg[( 750 + i )] = ( udg_Item_Lv[( 750 + i )] * 12 )
set udg_Item_Dmg[( 775 + i )] = ( udg_Item_Lv[( 775 + i )] * 12 )
set udg_Item_Dmg[( 800 + i )] = ( udg_Item_Lv[( 800 + i )] * 20 )
set udg_Item_Dmg[( 825 + i )] = ( udg_Item_Lv[( 825 + i )] * 15 )
set udg_Item_Dmg[( 850 + i )] = ( udg_Item_Lv[( 850 + i )] * 15 )
set udg_Item_Dmg[( 900 + i )] = ( udg_Item_Lv[( 900 + i )] * 14 )
set udg_Item_Dmg[( 950 + i )] = ( udg_Item_Lv[( 950 + i )] * 10 )
set udg_Item_Dmg[1000 + i] = ( ( i + 1 ) * 10 )
set udg_Item_Dmg[1050 + i] = ( ( i + 1 ) * 10 )
set udg_Item_Dmg[1010 + i] = ( ( i + 1 ) * 10 )
set udg_Item_Dmg[1060 + i] = ( i + 1 ) * 10
set udg_Item_Dmg[(760 + i)] = ( udg_Item_Lv[( 760 + i )] * 13 )
set udg_Item_Dmg[(810 + i)] = ( udg_Item_Lv[( 810 + i )] * 21 )
set udg_Item_Dmg[(860 + i)] = ( udg_Item_Lv[( 860 + i )] * 16 )
set udg_Item_Dmg[(910 + i)] = ( udg_Item_Lv[( 910 + i )] * 15 )
set udg_Item_Dmg[(960 + i)] = ( udg_Item_Lv[( 960 + i )] * 11 )
set udg_Item_Spellpower[1010 + i] = ( udg_Item_Lv[1010 + i] * 14 )
set udg_Item_Spellpower[1060 + i] = ( udg_Item_Lv[1060 + i] * 16 )
set udg_Item_Block[( 700 + i )] = ( i + 6 )
set udg_Item_Spellpower[( 1000 + i )] = ( udg_Item_Lv[( 1000 + i )] * 13 )
set udg_Item_Spellpower[( 1050 + i )] = ( udg_Item_Lv[( 1050 + i )] * 15 )
set udg_Item_Socket[( 100 + i )] = 7
set udg_Item_Socket[( 150 + i )] = 7
set udg_Item_Socket[( 200 + i )] = 7
set udg_Item_Socket[( 250 + i )] = 6
set udg_Item_Socket[( 300 + i )] = 6
set udg_Item_Socket[( 350 + i )] = 6
set udg_Item_Socket[( 400 + i )] = 6
set udg_Item_Socket[( 450 + i )] = 6
set udg_Item_Socket[( 500 + i )] = 6
set udg_Item_Socket[( 550 + i )] = 7
set udg_Item_Socket[( 750 + i )] = 2
set udg_Item_Socket[( 775 + i )] = 2
set udg_Item_Socket[( 800 + i )] = 4
set udg_Item_Socket[( 825 + i )] = 4
set udg_Item_Socket[( 850 + i )] = 4
set udg_Item_Socket[( 900 + i )] = 4
set udg_Item_Socket[( 950 + i )] = 4
set udg_Item_Socket[( 1000 + i )] = 4
set udg_Item_Socket[( 1050 + i )] = 4
set udg_Item_Socket[( 110 + i )] = 8
set udg_Item_Socket[( 160 + i )] = 8
set udg_Item_Socket[( 210 + i )] = 8
set udg_Item_Socket[( 260 + i )] = 7
set udg_Item_Socket[( 310 + i )] = 7
set udg_Item_Socket[( 360 + i )] = 7
set udg_Item_Socket[( 410 + i )] = 7
set udg_Item_Socket[( 460 + i )] = 7
set udg_Item_Socket[( 510 + i )] = 7
set udg_Item_Socket[( 760 + i )] = 3
set udg_Item_Socket[( 810 + i )] = 5
set udg_Item_Socket[( 860 + i )] = 5
set udg_Item_Socket[( 910 + i )] = 5
set udg_Item_Socket[( 960 + i )] = 5
set udg_Item_Socket[( 1010 + i )] = 5
set udg_Item_Socket[( 1060 + i )] = 5
set i = i + 1
endloop
call DisplayTimedTextToForce( GetPlayersAll(), 20.00, "|cffff0000Difficulty:|r 20 second until voteing is finished." )
call SetPlayerState(Player(PLAYER_NEUTRAL_AGGRESSIVE), PLAYER_STATE_GIVES_BOUNTY, 0)
call SetPlayerState(Player(10), PLAYER_STATE_GIVES_BOUNTY, 0)
call EnableTrigger( gg_trg_Harvester_bot )
set u = null
endfunction
//===========================================================================
function InitTrig_Map_init_1 takes nothing returns nothing
set gg_trg_Map_init_1 = CreateTrigger( )
call TriggerAddAction( gg_trg_Map_init_1, function Trig_Map_init_1_Actions )
endfunction