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[General] What are EVENT_PLAYER_UNIT_HIDDEN and EVENT_PLAYER_UNIT_DETECTED?

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Noone knows:

It doesnt respond to hiding/showing units through triggers.
It doesnt respond to walking into sight range of a player.
It doesnt respond when a unit gains or loses invisibility.
It doesnt respond when an invisible unit has being seen by a unit with invisibility detection.
It doesnt respond when I exit the game cause I had nothing in my mind to test it any more.

Ofcourse these are single player tests... they might run in multiplayer.
 
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