- Joined
- Jun 2, 2009
- Messages
- 1,218
Ability: Item Hero Armor Bonus with 51 levels from 0 to 51 armor.
I am giving this ability to heroes when enters the map.
When i buy the another item from the list, it is not increasing it's level.
OR
Any solution for adding more than 4 stats into one item without creating new objects
I am giving this ability to heroes when enters the map.
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2
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Events
- Unit - A unit Acquires an item
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
- (Item-type of (Item being manipulated)) Equal to Armor of Justice
- (Item-type of (Item being manipulated)) Equal to Serpentskin
- (Item-type of (Item being manipulated)) Equal to Silver Plate (Strength Unique)
- (Item-type of (Item being manipulated)) Equal to Shield of Deathlord
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Conditions
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Or - Any (Conditions) are true
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Then - Actions
- Unit - Set level of Item Armor Bonus // item master for (Triggering unit) to ((Level of Item Armor Bonus // master for (Triggering unit)) + 10)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
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3
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Events
- Unit - A unit Loses an item
- Conditions
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Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
Or - Any (Conditions) are true
-
Conditions
- (Item-type of (Item being manipulated)) Equal to Armor of Justice
- (Item-type of (Item being manipulated)) Equal to Serpentskin
- (Item-type of (Item being manipulated)) Equal to Silver Plate (Strength Unique)
- (Item-type of (Item being manipulated)) Equal to Shield of Deathlord
-
Conditions
-
Or - Any (Conditions) are true
-
Then - Actions
- Unit - Set level of Item Armor Bonus // item master for (Triggering unit) to ((Level of Item Armor Bonus // master for (Triggering unit)) - 10)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
When i buy the another item from the list, it is not increasing it's level.
OR
Any solution for adding more than 4 stats into one item without creating new objects