- Joined
- May 16, 2012
- Messages
- 644
So, im modding a map, and i recalculate shadows to get rid of annoying ones, but there's this one that i cant remove. any ideas?

Are those maybe boundaries? Have you tried the "Remove Boundary" brush?
Are those maybe boundaries? Have you tried the "Remove Boundary" brush?
Wrong section btw. Post such questions into the World Editor Help Zone in future to get the best possible help!
Btw, there's any way to reduce huge lags when i'm in terrain palette? i unchecked Brush List, but still quite slow to move arround :/.
Is that a Hero Siege map you're making?
The way the terrain is rendered is very inefficient when scaled up. This is due to the D3D8 style fixed pipeline that is used. Wide angle shots and far out zoom will always perform badly even on high end hardware.Btw, there's any way to reduce huge lags when i'm in terrain palette? i unchecked Brush List, but still quite slow to move arround :/.
The way the terrain is rendered is very inefficient when scaled up. This is due to the D3D8 style fixed pipeline that is used. Wide angle shots and far out zoom will always perform badly even on high end hardware.