Yeah, need triggers that prevent a hero from having more than two types of items in his inventory. e.g: Weapons: YOU FOOL, You cannot carry two Gigaton Hammers. Armor: Yeah, whatever. Accessory: 2 maximum. Shields: I'm still stuck whether I should implement shields or not. Meh, I have the attachments. Also, I need floating texts that display the damage done by a spell or an attack. I have an idea of how to do this, but I don't like guessing that much.