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WC4:SC2 Concept Art thread

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Hi pangahas here , 2d art director of Warcraft IV : Starcraft 2 project..

Warcraft IV - The Legacy of the Damned is a highly ambitious project that will utilise the immense power of the Galaxy Editor in order to breathe life into the Warcraft RTS series once more. This will be a fully fledged conversion featuring a breathtaking, lore abiding storyline spanning seven emotionally-gripping campaigns containing new units, new heroes and new features as well as a fully fledged melee mode.

This thread will serve as a depository of concept and 2d artworks for the said project. Constructive comments and criticisms are most welcome. For more info on the project in development please do visit our main thread at
http://www.hiveworkshop.com/forums/starcraft-ii-408/wc4-sc2-165515/
or better yet you could join us on our dedicated forum at
http://worldcraft.hordestudio.com/social/index.php
and also if you're interested to help out with the project you could check out our community contributions thread on the following link
http://www.hiveworkshop.com/forums/starcraft-ii-408/wc4-sc2-community-contributions-166692/

Thanks for viewing..
The Alliance : State of Theramore

barracks.jpg


theramorefootmanfinal.png


The Burning Legion

killjaedencopy.jpg


baddog-1.png


spawn2.jpg


node1.jpg


visit also http://pangahas.deviantart.com/
 
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Level 7
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All of your pictures look too blurry... They look like they were drawn in a format of 150x150 picture, which is really small, then stretched to this size. But, that's all there is to the bad points. I like your latest artwork, that Darius, but especially I love this guy:
spawn2.jpg

Cool shaded.
 
Level 9
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Like people have already said, your pictures are really blurry, but you also need to work on your anatomy and perspective. It helps when you have something to reference, like a picture, an object or even your own body.

EDIT: After looking at your other works, i would say that most of these look rushed compared to most of your other drawings/paintings. So i would say just put more time into refining these.
 
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DOn't really have much time doing better stuff but I do have these props made for a personal project and decided to make lower poly versions of it for WCLOTD, I'm not entirely sure if they're low poly enough though ..Not much in terms of concept design but here you go..still a WIP
lp1-humblebarrelLOD.jpg


lp1-companioncratelLOD.jpg


lp1-humblebarrelandcompanioncratefinalcopy.jpg


lp1-barrel-render1.jpg


LP1-companioncrateDIFF3copy.jpg

a
cratecopy.jpg
 
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