WaterMine

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An underwater mine! yaay! Could be used as a balloon too :p
Thanks to karland for the idea and to Devine for helping me with ms3d animating
- 12kb filesize
- in-game textures only
- custom animations (only one animation thoo- stand :p)
This one is used only for decoration, gonna make an exploding one soon :D

Enjoy!

Keywords:
water,naval,underwater,sea,mine,balloon,teaspoon,explosive,watch,out
Contents

WaterMine (Model)

Reviews
22:12, 16th May 2010 General Frank: Very useful modern warfare maps.

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M

Moderator

22:12, 16th May 2010
General Frank:

Very useful modern warfare maps.
 
Level 4
Joined
Sep 21, 2008
Messages
85
Use it as a doodad, press CTRL and click PAGE UP/ DOWN to RAISE/LOWER the model

No, like in deep water you won't be able to SEE the model IN the water. Is there a way to make deep water more clear, like shallow water?

Otherwise it appears either as a shadow or above the water.
 
Level 4
Joined
Sep 21, 2008
Messages
85
you can with a line of custom script. in GUI you can only change the colour of the water, not it's transparency.
Code:
SetWaterBaseColor(255,255,255,255)
- this is red, green, blue, alpha.

to get a better idea of how they look ingame, you can try this map.

How do you do that? Your link is dead...
Also on the subject, can you lower the height of units so they would appear deeper in the water?
 
Level 13
Joined
Mar 30, 2009
Messages
973
idk link works for me. try here: http://www.wc3c.net/showthread.php?t=105964

hmm... im not sure, but you can try giving the unit following values in unit editor: movement type - flying; movement speed - 0; flying height - (something that suits ur needs).
 
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