Little is told about the nightwatchmen of the cities of Stormwind. While the city has elite soldiers and veterans who march in triumph during the day, at night, the city becomes guarded by young recruits and lowly sentinels who barely have money for decent armor, as nobody else would want to patrol when the sun has set.
Apart from their recurring trips to the Goldshire inn, or the occasional gnoll that wanders too close to the city gates, the life of the nightwatchmen is rather dull and predictable. And, when it stops being predictable and dull, it's often when they are way too unprepared for their job.
The standard model comes with several (cinematic) animations, uses no custom textures, has innate light emmision (it used to be animated at the tip of the torch, but the results were rather awful. I prefered to have it ). You may change the model as you please (to change the names of animations and even remove some if you want to reduce its total filesize).
Defend animations were made for alerted guards.
Bugs/edits/comments:
It suffers from the HD blood spout bug. Many models that have had their .mdl edited have it, I'm still unsure on how to fix it (it is by no means gamecrashing).
Updates: Changed the size of the torch