• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Minigame] WarPaint

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Some singleplayer interface updates. Saving and loading drawings with chat commands is sooo October 2018.

Dev11.jpg

With the new file system in place, I've been experimenting with a viewer and bitmap converter for WarPaint drawings. Mildly interesting stuff.

FileSystem01.jpg FileSystem02.jpg face.png
 
This update took a lot longer than anticipated, mostly due to the new UI and file systems.
This will probably be the final beta build.

BETA R4
• Added loading screen.
• Game music no longer starts playing at the loading screen.
• Added a save and load system to singleplayer.
• Added game configuration menu.
• Added visual elements to disabled UI controls.
• Added new UI textures.
• The custom font has made a comeback.
• The UI system has been rewritten.
• The camera no longer breaks by pressing the insert or delete keys.
• Fixed an error in the input string parser.
• Added ~120 new preset subjects.
• More code optimizations.
DOWNLOAD
 

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We have a full release guys!

VERSION 1.0
• Confirmation dialogs has been implemented for file deletion and overwriting.
• Fixed an issue with the brush size slider being active for everyone before the first round had started.
• Fixed a thread crash that would occur when a player left a game of two players.
• Fixed a thread crash on the game over screen.
• Fixed a thread crash when trying to save large drawings.
• Brush size can now be toggled in game configuration.
• Added an eraser tool.
• Added hotkeys to all toolbar buttons.
• Added a waiting mini mini-game during game configuration.
• The artist can now cancel the custom subject process by pressing escape.
• Stopwatch timer now resets during countdown.
• Freehand tool will no longer be selected by default if disabled via game configuration.
• History buttons will now disable when no history data is available.
• Saving now writes additional data needed for the eyedropper and eraser tools to work properly.
• Further code refactoring and optimizations.
DOWNLOAD
 

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