" It is the 41st Millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the Master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls are sacrificed every day, so that he may never truly die. "
This Imperium's power has never truly faltered since the Heresy long ago that shook it's homeworld to a breaking point and left millions dead on Terra alone. Since then, the entire military has been re-organized to disallow this from re-occurring, and the Holy Inquisition has been more careful and much more paranoid around the Space Marines Chapters, lest another Warmaster Horus ascend from their ranks.
Recently, much focus has been placed on a small world known only as Prospective 4-3.M, located far in an uncharted and greatly shunned area of space beyond the safer reaches of Imperial-controlled space. The entire system had gone unnoticed but for the occasional Rogue Trader or pilgrim who have ventured in until recently, when a listening post out in the Imperial-held edge of the Ghoul Stars intercepted a garbled Astropathic transmission, it's sender dying as he spoke.
"T-they... come.. Innumerable legions.. undying even under a tempest of fire.. and the void of.. space.. "
The listening post's Astropath sent word back to Segmentum Ultima Command immediately, though the Inquisition somehow received the message first and informed the Guard that they would handle it themselves, requisitioning several units of Storm Troopers and other forces as they 'handled' the obviously.. unimportant situation. A single ship, an ancient Grand Cruiser donated to the Inquisition by the Navy after a near-loss over the contested Stratix colonies and known as the ' Reliant of His Word ' was recommissioned and moved from it's shipyard resting place, and with these forces, was moved deep into that region of space, bound for the newly named Prospective 4-3.M.
As she exits the Immaterium, the crew is awoken and roused to their duties, as their destination lies only days away from their point of arrival.
RULES
This is where you come, people! Whether you a loyal servant and hero of the Imperium of Man, or just another ugly rampaging Greenskin looking for a good fight, your adventure begins here, in this place. Some experts believe this message from Prospective to be considerably old, so no doubt others have already left for or located Prospective already.
However, this Grand Cruiser is where the Imperial players will 'spawn in'. Two tactical squads of Space Marines, a single team of Grey Knights, and Sisters of Battle, along with some hundred or so Storm troopers are currently based on the ship, why not join them for the trip? If you don't want to be a part of this team, please let me know and I'll see if we can work something out. Please note that Inquisitors often hire mercenaries, so even traditionally non-imperial beings (some) or humans could begin here on-board. As well as this, there are some two-hundred or so human crewmen, two Navigators, and the ship's own unit of Navy patrol officers.
For the Xenos and traitors, you may either begin on some small ship bound for Prospective, or as part of a miniature fleet. Whatever you decide to do, Prospective is currently out-of-bounds until 'Reliant' locates it, as she is the closest and most assured of it's location. If you spawn with a battle-group, please know the current limit on ships-per-fleet is four, only one of which can be considered as a starting point for characters of that faction. No capital ships are allowed. Each ship may host it's own NPCs and grunts, so feel free to liven them with any sane amount of character-interaction. You MUST spawn aboard a ship. No one has landed on the world itself yet.
Now, here are the races you may choose from:
Here is the most basic character template, you may find time to alter it ever so slightly:
NOTE: If you have a picture which you want to represent your character, then please post a link to said picture or put it in HIDDEN tags, large or even mid-sized files will stretch the page, and this is unappealing to the eyes!
I don't want any ridiculous characters, whether they be overpowered Daemon Princes of Khorne or evangelists with a mighty hammer and possessed of the Emperor's riiiiighteeeous fureh. No Dreadnoughts or Terminators will be allowed, although I may be tempted to allow Grey Knights to don Terminator suits. No especially high ranks will be given out unless requested, and please limit yourself when it comes to your loadout/gear. This is a reconnaissance mission with just a little kick, okay?
If you would like to join or are interested, please post.
UPDATE: 1 Fixed some rules for spawning. Enhanced the character sheet with small, minor changes.
I am also working on adding a list of available equipment for anyone who doesn't know exactly what they want to use.
UPDATE: 2 Edited the sheet, and the backgrounds. (Sep/23/10)
This Imperium's power has never truly faltered since the Heresy long ago that shook it's homeworld to a breaking point and left millions dead on Terra alone. Since then, the entire military has been re-organized to disallow this from re-occurring, and the Holy Inquisition has been more careful and much more paranoid around the Space Marines Chapters, lest another Warmaster Horus ascend from their ranks.
Recently, much focus has been placed on a small world known only as Prospective 4-3.M, located far in an uncharted and greatly shunned area of space beyond the safer reaches of Imperial-controlled space. The entire system had gone unnoticed but for the occasional Rogue Trader or pilgrim who have ventured in until recently, when a listening post out in the Imperial-held edge of the Ghoul Stars intercepted a garbled Astropathic transmission, it's sender dying as he spoke.
"T-they... come.. Innumerable legions.. undying even under a tempest of fire.. and the void of.. space.. "
The listening post's Astropath sent word back to Segmentum Ultima Command immediately, though the Inquisition somehow received the message first and informed the Guard that they would handle it themselves, requisitioning several units of Storm Troopers and other forces as they 'handled' the obviously.. unimportant situation. A single ship, an ancient Grand Cruiser donated to the Inquisition by the Navy after a near-loss over the contested Stratix colonies and known as the ' Reliant of His Word ' was recommissioned and moved from it's shipyard resting place, and with these forces, was moved deep into that region of space, bound for the newly named Prospective 4-3.M.
As she exits the Immaterium, the crew is awoken and roused to their duties, as their destination lies only days away from their point of arrival.
RULES
This is where you come, people! Whether you a loyal servant and hero of the Imperium of Man, or just another ugly rampaging Greenskin looking for a good fight, your adventure begins here, in this place. Some experts believe this message from Prospective to be considerably old, so no doubt others have already left for or located Prospective already.
However, this Grand Cruiser is where the Imperial players will 'spawn in'. Two tactical squads of Space Marines, a single team of Grey Knights, and Sisters of Battle, along with some hundred or so Storm troopers are currently based on the ship, why not join them for the trip? If you don't want to be a part of this team, please let me know and I'll see if we can work something out. Please note that Inquisitors often hire mercenaries, so even traditionally non-imperial beings (some) or humans could begin here on-board. As well as this, there are some two-hundred or so human crewmen, two Navigators, and the ship's own unit of Navy patrol officers.
For the Xenos and traitors, you may either begin on some small ship bound for Prospective, or as part of a miniature fleet. Whatever you decide to do, Prospective is currently out-of-bounds until 'Reliant' locates it, as she is the closest and most assured of it's location. If you spawn with a battle-group, please know the current limit on ships-per-fleet is four, only one of which can be considered as a starting point for characters of that faction. No capital ships are allowed. Each ship may host it's own NPCs and grunts, so feel free to liven them with any sane amount of character-interaction. You MUST spawn aboard a ship. No one has landed on the world itself yet.
Now, here are the races you may choose from:
Humanity. (These aren't just military groups like the Marines or Guard, you could be a Rogue trader or support staff for the Inquisition force.)
Forces of Chaos (Undivided/KSTN) (You can be a heretical mutant, a traitor in a high position, or just another Chaos Space Marine with an oath to destroy the Imperium.)
Craftworld Eldar (The Alaitoc craftworld is rumored to be located in this area. Other Craftworlds are available though. Despite the name, this also includes the Rangers and the Death Reapers.)
Dark Eldar (Raiders and pirates of all allegiances frequent this system, perhaps you're interested in this newly-discovered world for loot or a new base?)
Tau Empire (The only other truly intelligent race in Warhammer 40K, they are also be interested in Prospective, as it is based in an area of space they have not yet taken a foothold in. Note that you may need to do some extra work, as the Tau may appear as part of the plot as of the upcoming Part 2.)
[If you'd want to be of another race, just post a request. I purposely didn't put up the Orks, Necrons and some other races.]
Forces of Chaos (Undivided/KSTN) (You can be a heretical mutant, a traitor in a high position, or just another Chaos Space Marine with an oath to destroy the Imperium.)
Craftworld Eldar (The Alaitoc craftworld is rumored to be located in this area. Other Craftworlds are available though. Despite the name, this also includes the Rangers and the Death Reapers.)
Dark Eldar (Raiders and pirates of all allegiances frequent this system, perhaps you're interested in this newly-discovered world for loot or a new base?)
Tau Empire (The only other truly intelligent race in Warhammer 40K, they are also be interested in Prospective, as it is based in an area of space they have not yet taken a foothold in. Note that you may need to do some extra work, as the Tau may appear as part of the plot as of the upcoming Part 2.)
[If you'd want to be of another race, just post a request. I purposely didn't put up the Orks, Necrons and some other races.]
Here is the most basic character template, you may find time to alter it ever so slightly:
Name: The name or callsign of your character.
Age: The age of your character.
Race: Obviously, what race you come from.
Faction: (only really necessary for Chaos or Imperials, this can also be used for Craftworlds and Tau Colonies to show where you're coming from.)
Wargear: The gear, weapons and armor you will be using in the field.
Loadout: Specialized and/or uncommon equipment. Pleas note specialist or unorthodox training received here.
Appearance: What your character looks like. If you'd please, note all scars, tattoos or other distinguishing marks. Please try to be at least a little detailed, this is so I can build up an idea of how that personage appears.
Biography: I don't care if it's long or short, just don't make it too small. This also shows me if you're any good at this type of role playing. Also list any special skills or abilities this character has. This should include a short history of your character's past.
Age: The age of your character.
Race: Obviously, what race you come from.
Faction: (only really necessary for Chaos or Imperials, this can also be used for Craftworlds and Tau Colonies to show where you're coming from.)
Wargear: The gear, weapons and armor you will be using in the field.
Loadout: Specialized and/or uncommon equipment. Pleas note specialist or unorthodox training received here.
Appearance: What your character looks like. If you'd please, note all scars, tattoos or other distinguishing marks. Please try to be at least a little detailed, this is so I can build up an idea of how that personage appears.
Biography: I don't care if it's long or short, just don't make it too small. This also shows me if you're any good at this type of role playing. Also list any special skills or abilities this character has. This should include a short history of your character's past.
NOTE: If you have a picture which you want to represent your character, then please post a link to said picture or put it in HIDDEN tags, large or even mid-sized files will stretch the page, and this is unappealing to the eyes!
I don't want any ridiculous characters, whether they be overpowered Daemon Princes of Khorne or evangelists with a mighty hammer and possessed of the Emperor's riiiiighteeeous fureh. No Dreadnoughts or Terminators will be allowed, although I may be tempted to allow Grey Knights to don Terminator suits. No especially high ranks will be given out unless requested, and please limit yourself when it comes to your loadout/gear. This is a reconnaissance mission with just a little kick, okay?
If you would like to join or are interested, please post.
UPDATE: 1 Fixed some rules for spawning. Enhanced the character sheet with small, minor changes.
I am also working on adding a list of available equipment for anyone who doesn't know exactly what they want to use.
UPDATE: 2 Edited the sheet, and the backgrounds. (Sep/23/10)
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