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WarCraft III-quality graphics on iPad?

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Bribe

Code Moderator
Level 50
Joined
Sep 26, 2009
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9,467
Eh, keyboard and mouse never were particularly interesting for me. I only
started using my keyboard because the mouse scrolling between the unit-
control panel and the units themselves took too long. With an iPad you could
be constantly ready for such control by having one hand controlling the units
and the other pressing the buttons.

You could take advantage of every feature using the gestures anyway, like
scrolling the screen could use a two-finger swipe, and you could recall your
control groups in some other creative way. The options with an ipad are not
nearly as limited as the keyboard/mouse combo.

I think that would be fun as hell.
 
Level 15
Joined
Mar 31, 2009
Messages
1,397
Eh, keyboard and mouse never were particularly interesting for me. I only
started using my keyboard because the mouse scrolling between the unit-
control panel and the units themselves took too long. With an iPad you could
be constantly ready for such control by having one hand controlling the units
and the other pressing the buttons.

You could take advantage of every feature using the gestures anyway, like
scrolling the screen could use a two-finger swipe, and you could recall your
control groups in some other creative way. The options with an ipad are not
nearly as limited as the keyboard/mouse combo.

I think that would be fun as hell.


They recently ported Unreal Engine 3 to the iPad, so running an old ass DX8 game would be fine. As for controls, that scheme could work.

Hell, I remember Starcraft on the N64, everyone thought it couldn't be done. But they did
 
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