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[Solved] Warcraft 3 world editor can't load models.

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Level 11
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Hello. I have a problem with wc3 world editor. I created a human guard model and it works fine on mdlvis and war3 viewer but it just don't work in warcraft 3 world editor. Any ideas how to solve this problem?
 
Level 11
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Dec 21, 2012
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In world editor I replace the model with standart footman model and when I reload the map, I see a green box instead of the unit.
 
Hmh, yeah. The model-file says it requires 2 (non-default) textures, but there's only 1 texture in the pack.
I just removed that second texture, seems to work fine after that.
Do you know who made this model? Might be part of a bigger pack that does include that texture...

No, import model, save map, only then use the model. No need to reload the map.
Cool, that does indeed work.
 

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  • Human Male Guard.zip
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Level 11
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Dec 21, 2012
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379
I exported this model from wow mpq files. And yes there is a second texture but my model doesn't use it, so it's not needed. And how can I remove the texture?
 
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It works! Finally! Thank's a lot for help, really needed this. Just can u tell me how you remove the textures ? for future models
 
Level 3
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Oh okay, first you need to get War3 Model Editor.
Open the model, go to Windows -> Texture Manager. Find the 'unused' texture, right-click and press "remove". Save the model and it's all done.
Be careful though: those textures are probably there for a reason :p.
Thanks dude, i was same problem. Your explanation is not complete, but it was enough for me to understand what I should do. I have removed texture paths in texture manager. After that, i have imported same textures again and restoring paths. And then, it works.
 
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