- Joined
- Apr 22, 2024
- Messages
- 2
Hello everyone,
I've recently been brainstorming an exciting idea that could revolutionize the gameplay experience in Warcraft III, and I'm eager to hear your feedback. Is this possible with the WC3Editor? Let's dive in.
The Concept:
Traditionally, balancing in Warcraft III has been solely managed by Blizzard. But what if we could change that? Imagine a custom map where you place all units and buildings on a simple layout. Here, every unit and building can be modified in terms of their main stats—health points, movement speed, attack speed, defense, abilities, and potentially even unit size, among others.
This customization wouldn’t require the WC3Editor. Buildings could be adjusted to determine which unit is created, the speed of creation, and more, all based on the standard values from Blizzard’s melee maps. Once you've set your version of balancing that you believe enhances the melee game, making it more fun and balanced, you can simply hit 'save' within the custom map. On the backend, all current or a defined set of maps with your new balancing will be published, complete with descriptions of what has changed and why.
Testing and Community Involvement:
To really put these rebalanced melee maps to the test, we would need a matchmaking platform like W3Champions to partner up with the project, integrated with a "most popular" version of "WC3Sandbox" or something similar. This platform would allow the community to decide, based on popularity, which version they prefer for competitive gaming and also give the possibility to host tournaments etc.
Your Role:
This initiative offers a simple way for those who are not familiar with WC3Editor to engage in the rebalancing of the melee game based solely on metrics. Through community-driven matchmaking, every player has a say in determining the most enjoyable and competitive versions of the game.
I am excited about the possibilities this project could bring and would love to get your input. Do you think this could work? What features would you want to see?
I've recently been brainstorming an exciting idea that could revolutionize the gameplay experience in Warcraft III, and I'm eager to hear your feedback. Is this possible with the WC3Editor? Let's dive in.
The Concept:
Traditionally, balancing in Warcraft III has been solely managed by Blizzard. But what if we could change that? Imagine a custom map where you place all units and buildings on a simple layout. Here, every unit and building can be modified in terms of their main stats—health points, movement speed, attack speed, defense, abilities, and potentially even unit size, among others.
This customization wouldn’t require the WC3Editor. Buildings could be adjusted to determine which unit is created, the speed of creation, and more, all based on the standard values from Blizzard’s melee maps. Once you've set your version of balancing that you believe enhances the melee game, making it more fun and balanced, you can simply hit 'save' within the custom map. On the backend, all current or a defined set of maps with your new balancing will be published, complete with descriptions of what has changed and why.
Testing and Community Involvement:
To really put these rebalanced melee maps to the test, we would need a matchmaking platform like W3Champions to partner up with the project, integrated with a "most popular" version of "WC3Sandbox" or something similar. This platform would allow the community to decide, based on popularity, which version they prefer for competitive gaming and also give the possibility to host tournaments etc.
Your Role:
This initiative offers a simple way for those who are not familiar with WC3Editor to engage in the rebalancing of the melee game based solely on metrics. Through community-driven matchmaking, every player has a say in determining the most enjoyable and competitive versions of the game.
I am excited about the possibilities this project could bring and would love to get your input. Do you think this could work? What features would you want to see?