Hello everybody!
I have just started using the Galaxy Editor not too long ago and I have a question/s to ask. Is there anyway to make a unit level up? (By level up, I mean to make it like have a higher attack, higher defense, acquire a new skill) I'm sure many of you have noticed, units have different ranks, depending on how much they kill. For example, when a Terran unit gets 15 kills (can't remember) it is labelled as a Commander. So I guess what I'm trying to say is , is there a way to make a unit level up as it progresses through the ranks?
Also, for the sake of not creating new threads, I shall post my other queries here:
1) Is there a way to export a SINGLE unit out of a map and import it into another map? Because I have created a "hero" unit that it is in one map and I would like to transfer it to a different map without the hassle of recreating it in the data editor.
2) I have a glitch with the burrow ability for Zerg Hero units. When I spawn an Omegalisk , its perfectly normal, but when I burrow it, the cost to do it is the exact same cost as it is to spawn the Omegalisk. Has anybody encountered similar problems?
I have just started using the Galaxy Editor not too long ago and I have a question/s to ask. Is there anyway to make a unit level up? (By level up, I mean to make it like have a higher attack, higher defense, acquire a new skill) I'm sure many of you have noticed, units have different ranks, depending on how much they kill. For example, when a Terran unit gets 15 kills (can't remember) it is labelled as a Commander. So I guess what I'm trying to say is , is there a way to make a unit level up as it progresses through the ranks?
Also, for the sake of not creating new threads, I shall post my other queries here:
1) Is there a way to export a SINGLE unit out of a map and import it into another map? Because I have created a "hero" unit that it is in one map and I would like to transfer it to a different map without the hassle of recreating it in the data editor.
2) I have a glitch with the burrow ability for Zerg Hero units. When I spawn an Omegalisk , its perfectly normal, but when I burrow it, the cost to do it is the exact same cost as it is to spawn the Omegalisk. Has anybody encountered similar problems?