Is there a way I can set up the heroes I make so that they have unique attribute gains per level while using only one veterancy?
So while Hero1 may gain only 1.9 str, 2.2 agil, and 2.7 int
Hero 2 gains 2.9 str, 1.2 agil, and 1.7 int
I ask this because I made a trigger that shows the stacks each buff has on a unit however I had to use If checks to remove Strength, Agility, and Intelligence attributes because the trigger editor only allows us to specify behaviors not buffs and so I do not want to make an If check to exclude the veterancy for EVERY SINGLE hero in my map
If not is there any way to exclude attributes and veterancies from a list of behaviors a unit has without specifying each in an If check
So while Hero1 may gain only 1.9 str, 2.2 agil, and 2.7 int
Hero 2 gains 2.9 str, 1.2 agil, and 1.7 int
I ask this because I made a trigger that shows the stacks each buff has on a unit however I had to use If checks to remove Strength, Agility, and Intelligence attributes because the trigger editor only allows us to specify behaviors not buffs and so I do not want to make an If check to exclude the veterancy for EVERY SINGLE hero in my map
If not is there any way to exclude attributes and veterancies from a list of behaviors a unit has without specifying each in an If check
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