(0 ratings)
i will add some creeps and about the heros, the only feeling i have that might be
something wrong is that Bloody Archmage. all of his spells create incredible amount of blood.
and i think he would be more like an undead or something.
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Version 1.1
2 October 2005
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-- General Bug Fixes --
* Items
* Hero spells
* Terrain ones ( units stuck at severe places )
-- Detailed Bug fixes --
* Fixed bug with 'Inner Rage' ( zombie insect - undead ) | causing weird effects when the hero dies under the effect of this ability |
* Fixed bug with 'Impaling Wave' ( zombie insect - undead ) | not working at all,sometimes stun allies instead of enemies. |
* Fixed bug with 'Plague of the damned' ( priest of the damned - undead ) |was dealing damage only to buildings |
* Fixed bug with 'Whirlwind' ( dreadwalker assassin - undead ) | dealing low damage |
* Fixed bug with the player gold during hero death | gold was substracted to allies,all of their gold,sometimes could happen |
-- Improvements --
- Removed houndreds of waterfalls. they caused lots of lag ( thanks leopard )
- Improved performance of 'Shockwave' ( thunder lord - human )
- Improved performance of 'Lightning Rage' ( thunder lord - human )
- Improved performance of 'Power Bolt' ( hersir - human )
- Improved performance of 'Tsounami' ( naga destroyer - human )
- Fixed some small leaks on 'Holy' ( lightbringer - human )
-- Changes --
- Removed 'Mark of chaos' from Demon Lord ( undead ) and added 'Forked Chaos'
- Changed model of the melee undead spawn.
- Changed model of the undead towers.
- Added Creeps allover the map.
-- Balance Issues --
- Lowered tower hit points.
- Changed hero damage on both human and undead.