Walkable, walking ancients

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Mar 12, 2008
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In my map, I want to do so that there are walking ancients that are walkable (meaning that the units walk on top of them). Is that possible? I know how to do it when the ancients are immobile, but not when they're able to move.
 
hmmm . . .well maybe if you set the collision size to 0 it would work, i dont have much knowledge i havent used this stuff in forever, i just recently came back :P anyways back to your question.my guess is do the same thing u did for on to the other,either that or set ur the tree to have permanent windwalk and to be able to see the unit, i do not know if thats possible, but its worth a try, sorry i cant be of much more help :(
 
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