• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

walk-through walls

Status
Not open for further replies.
Level 3
Joined
Oct 7, 2008
Messages
44
i saw a "hot to go on top of walls" but no go through

well i am making a metroid map and would like to make secret walls you can go through,whom will allow more items,etc,to be put in

well obviously the problem is i dont know how,or if you can. any help please?
 
Level 17
Joined
Jun 12, 2007
Messages
1,261
1) Just copy the doodad/destructable you want the player to be able to go through.
(I suggest adding to name that its a walk through wall.)

2) Remove the entire pathing and collision of that doodad.

Now units can walk through this doodad/destructable and it will look the same as the normal doodad that will block.
 
Level 3
Joined
Oct 7, 2008
Messages
44
1) Just copy the doodad/destructable you want the player to be able to go through.
(I suggest adding to name that its a walk through wall.)

2) Remove the entire pathing and collision of that doodad.

Now units can walk through this doodad/destructable and it will look the same as the normal doodad that will block.

ah,sounds so obvious, *stupid* XD ty
 
Status
Not open for further replies.
Top