I upped the scale of a stone wall to a much larger size but units can still run through it as if it were regularly-sized. How do I make it so units can only run around and not through it? Also, the walls are destroyable so you have to be able to go through that area when theyre dead.
Sorry Im a n00b on first map.
Could I put pathing blockers in around the walls, and then make a trigger that will make the blockers die when the wall dies?
Sorry Im a n00b on first map.
Could I put pathing blockers in around the walls, and then make a trigger that will make the blockers die when the wall dies?