Hey there.
I've made over 400 spells already for my map, but for some hero's I keep having the same problem.
The delay after casting an ability.
Because every hero has autocast abilities I want the delay to get back to attacking after their spellcast to be acceptable. Currently some hero's have like a 1.5sec delay after using an ability.
I think that for some reason this delay only occurs after using a spell that's not based off channel. But I can't base all my spells of channel because you can't autocast channel.
Now I was wondering if anyone knew where this delay is based on. Does it depend on the animations of the unit model, or can I easily change this in the object editor somewere?
I've made over 400 spells already for my map, but for some hero's I keep having the same problem.
The delay after casting an ability.
Because every hero has autocast abilities I want the delay to get back to attacking after their spellcast to be acceptable. Currently some hero's have like a 1.5sec delay after using an ability.
I think that for some reason this delay only occurs after using a spell that's not based off channel. But I can't base all my spells of channel because you can't autocast channel.
Now I was wondering if anyone knew where this delay is based on. Does it depend on the animations of the unit model, or can I easily change this in the object editor somewere?