• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Vlad's Catacomb - Alpha Version.

Status
Not open for further replies.

Ham

Ham

Level 5
Joined
Jan 16, 2009
Messages
132
Greetings dears mortals, i have written to you to let you know about the vlad's catacomb, i've been working on it for a month now, it's an unprotected map (for you to learn) just when i release beta i doubt it will be unprotected. let me explain how is this map.

Vlad's Catacomb

Storyline:
The explorers: Some adventurers have been exploring a forest for a time now, but they find out they are lost there, and they are in fear something is following them, they believe it's a creature from another realm, they begin to run all over the forest until they reach this large door, with some levers around it, to feel safe from that creature that have been stalking them they come in~

The curse: Careless they come in the catacomb about what is in it, disturbing's vlad's ethernal rest, sealing it's entrance, the curse will not let them leave until's vlad is set once again to rest.

GamePlay:
A multiplayer game where Explorers must find in the catacomb materials and bones walking around, to be able to build, research, and improve themselves, for them to be able to kill vlad breaking the curse, and survive, while Vlad Tepes Dracula can't hurt them, he can still drain their soul, which will turn them in harmless units for his guardians to kill them. (explorers can become back to normal, if another explorer sacrifice some of his soul points [at least 2] and transfer it to them using a sacrifical´s pit)

Objetive:

Breaking it's curse will allow the explorer to break catacomb's celling so the sunlight will burn all the unholy creatures, before they kill them.

ScreenShots:

The Forest
Forest.jpg
The Catacomb - A Greeting
Catacomb.jpg
A New Realm - The Curse
NewRealm.jpg
Gratering Resources
Grather.jpg
suprises.jpg
Guardians - Traps
Guardians.jpg
Buildings - Survivance
Build.jpg
Vlad Tepes Dracula - The Impaler
TheCount.jpg
Sunlight - The Salvation
Sunlight.jpg
Maze
Maze.jpg
Developing
Developing.jpg

The Curse Begins~
 

Attachments

  • Vlad The Impaler.w3x
    877.5 KB · Views: 66
Last edited:

Ham

Ham

Level 5
Joined
Jan 16, 2009
Messages
132
yes, this is alpha version, with many unfinished things, including terrain, buildings, spawnings, drops, items, spells and triggers, i could tell the map is about 60% done or so
 

Ham

Ham

Level 5
Joined
Jan 16, 2009
Messages
132
yeah it was when i was making the maze, but now i set it to the right values (now it's including doodads)
 
Level 1
Joined
Dec 7, 2008
Messages
823
i downloaded the attachment(the map). these are the things about which i wanted to know or wanted you to know:
1.....Is this map playable in single player?
2......the loading screen uses I but according to the story there are explorers. so should it not be we or something else?
3......the terrain does need improvement.
4......the soul rift can be used over Vlad but it does nothing to him.
5......placing a little explanation about what we have to do should be placed. Are you going to place that later?
6.....if i use panic then how long does it increase the attack rate,speed etc.?
7......what's with the cross in the middle of the map?
8......give explorers names. it appears
Explorer
Level1 Explorer
the level1 explorer is O.K. but the 1st explorer should be replaced by names. it would appear to be better.
9......the buildings need description.
 
  • Like
Reactions: Ham

Ham

Ham

Level 5
Joined
Jan 16, 2009
Messages
132
Hi Zelda.Alex, let me answer you these questions, this game is not playable in single player, it has no AI, i had another loading screen but i was testing them, i am actually working on the terrain, adding doodads and some effects, the soul rift has not been improved yet, i need to add abilities, it was meant to be vlad uses soul (mana) as money to buy spells / minions / upgrades, but that needs improvement (working at that after i finish terrain) many skills / buildings are not really working yet, they does need descriptions, and like witchcraft and medic center needs to add other uses, the cross in the middle of the map is just for a better looking for the map, and it will be used for alchemy and regain soul points, (will explain it later) explorers doesn't have name yet, well i could tell it's alpha, it's not beta, so it's not even playable.
 
Status
Not open for further replies.
Top